Dicemaster: Wilds of Doom


Dicemaster: Wilds of Doom is a 1996 collectible dice game supplement published by Iron Crown Enterprises for Dicemaster: Cities of Doom.

Gameplay

Dicemaster: Wilds of Doom is a supplement in which 26 additional dice are featured, and which is designed for use by two players sharing a single set. It aims to enrich the original game's mechanics by intensifying monster battles—introducing multi-round creature combat and special dice for enemies. New features also include turn-limiting rules and advanced weapon upgrades for characters, layered atop increased overall complexity.

Publication history

Wilds of Doom is the inaugural expansion for Cities of Doom.

Reception

Steve Faragher reviewed Dicemaster: Wilds of Doom for Arcane magazine, rating it a 6 out of 10 overall, and stated that "in practice they tend to make the straightforwardly fun basic game just too cumbersome and the large quantities of dice-rolling required stop being amusing and become a chore. If you just love complex games, this could be something you may enjoy. Otherwise, though, it tends to detract from the simple fun which is COD's greatest."

Reviews

  • #3