Chess piece
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A chess piece, or chessman, is a game piece that is placed on a chessboard to play the game of chess. It can be either white or black, and it can be one of six types: king, queen, rook, bishop, knight, or pawn.
Chess sets generally come with sixteen pieces of each color. Additional pieces, usually an extra queen per color, may be provided for use in promotion or handicap games.
Number
Each player begins with sixteen pieces. The pieces that belong to each player are distinguished by color: the lighter colored pieces are referred to as "white" and the player that controls them as "White", whereas the darker colored pieces are referred to as "black" and the player that controls them as "Black".In a standard game, each of the two players begins with the following sixteen pieces:
Definitions
The word "piece" has three meanings, depending on the context.- It may mean any of the physical pieces of the set, including the pawns, but not including the chessboard. When used this way, "piece" is synonymous with "chessman" or simply "man". This usage can be seen in chess rule books, such as the FIDE Laws of Chess and the US Chess Federation’s Official Rules of Chess.
- In play, the term is usually used to exclude pawns, referring only to a queen, rook, bishop, knight, or king. In this context, the pieces can be broken down into three groups: major pieces, minor pieces, and the king.
- In phrases such as "winning a piece", "losing a piece" or "sacrificing a piece" and other related contexts, it refers only to minor pieces. By convention, the queen, rooks, and pawns are specified by name in these cases – for example, "winning a queen", "losing a rook", or "sacrificing a pawn".
Moves
The rules of chess prescribe the moves each type of chess piece can make. During play, the players take turns moving their own chess pieces.- The rook may move any number of squares vertically or horizontally without jumping. It also takes part, along with the king, in castling.
- The bishop may move any number of squares diagonally without jumping. Consequently, a bishop stays on squares of the same color throughout the game.
- The queen may move any number of squares vertically, horizontally, or diagonally without jumping.
- The king may move to any adjoining square. No move may be made such that the king is placed or left in check. The king may participate in castling, which is a move consisting of the king moving two squares toward a same-colored rook on the same rank and the rook moving to the square crossed by the king. Castling may only be performed if the king and rook involved are unmoved, if the king is not in check, if the king would not travel through or into check, and if there are no pieces between the rook and the king.
- The knight moves from one corner of any two-by-three rectangle to the opposite corner. Consequently, the knight alternates its square color each time it moves. It is not obstructed by other pieces.
- The pawn may move forward one square, and one or two squares when on its starting square, toward the opponent's side of the board. When there is an enemy piece one square diagonally ahead of a pawn, then the pawn may capture that piece. A pawn can perform a special type of capture of an enemy pawn called en passant, wherein it captures a horizontally adjacent enemy pawn that has just advanced two squares as if that pawn had only advanced one square. If the pawn reaches a square on the of the opponent, it promotes to the player's choice of a queen, rook, bishop, or knight of the same color.