Castleween
Castleween is a 3D platform video game developed and published by Wanadoo Edition for the PlayStation 2, before being ported to the GameCube. A separate version developed by Magic Pockets was released for the Game Boy Advance.
Gameplay
Plot
Alicia and Greg set off with their friends one Halloween night to look for a house in the forest where they could stock up on goodies. Upon reaching the house, Greg and Alicia's friends are turned into stone by a bogeyman. To save their friends, the two heroes must enter the world of the dead. In order to find their friends and set them free, they need to make it through cemeteries, haunted houses and sinister laboratories. Only one person at a time is allowed to enter the world of the dead, so Alicia and Greg must take turns to make their way through the danger that awaits them. Friends like the Goblin and Jack O'Lantern will teach them magic tricks that will help them to overcome obstacles along the way. They must find the Mad Scientist's laboratory to get their friends home safe and sound.Characters
- Alicia - a redheaded, blue-eyed little girl, dressed up as a witch for Halloween. She might seem quiet and polite at first, but she can be very mischievous and dynamic. She has got quite a personality.
- Greg - a rather hard-headed boy. He is dressed as a devil for Halloween. He hates school, authority, and anything that isn't playing with his friends. He is quite wild and rowdy, and he tends to break everything in his path - this kid is a little monster.
Development
During the game's development, Kalisto Entertainment filed for bankruptcy. This led to the project being put on limbo, which would lead to Wanadoo Edition hiring most of the development team to continue the project in-house, and as such, Kalisto is not credited in the final product.
On 10 June 2002, DreamCatcher Interactive announced that they had entered into a publishing deal that would allow them to publish six of Wanadoo's titles in North America, including Castleween, which would be renamed to Spirits & Spells. The game was planned for a Winter 2003 release, and it would be a GameCube console exclusive over there. It was DreamCatcher's first title for the system.