Blazing Souls
Blazing Souls is a tactical role-playing game developed by Idea Factory and released for the PlayStation 2 in 2006. It was ported to the Xbox 360 in 2007 as Absolute: Blazing Infinity and to the PlayStation Portable in 2009 as Blazing Souls Accelate. The latter version was published in 2010 in North America by Aksys Games and in 2012 in Europe by Rising Star Games.
Gameplay
The gameplay is non-linear, allowing the player to progress through the game and the story in whatever order they wish. In addition, instead of having separate screens or maps for exploration and battle, the game features a seamless transition between the two gameplay types.Actions such as Chain, Charge, Hold, Original Skill, Chain Skill, Special Chain Skill, Break, Break Arts, and Overkill are available during battle. The player can position forces on the battlefield and wait for the right moment to string together the combo attacks using multiple party members, both in melee and at range. Blazing Souls allows the player to create over 200 different items and skills as well as the ability to capture monsters and have them placed within the party.