AirAttack 2


AirAttack 2 is a 2015 shoot 'em up video game developed by Art In Games for iOS, Android and OS X. It is a sequel to the 2010 game AirAttack.
The game was initially released on September 25, 2014 on Chinese Chinajoy expo and released worldwide on December 5, 2015.

Gameplay

AirAttack 2 is a shoot 'em up video game with player control of various types of war planes such as F4U Corsair, Spitfire, Yak-1, P-40 Tigershark, P-38 Lightning and P-51 Mustang. Special variations of the F4U Corsair Spitfire, P-38 lighting, Yak-3, P-40 Tigershark and P-51 Mustang is also included and use the superweapons as primary weapon. Aside from traditional arcade based game, the game is fully 3D rendered with HDR graphics. Unlike its predecessor AirAttack, AirAttack 2 introduced a tail gunner, missiles, bombs, lasers, wingmen and flamethrowers. AirAttack 2 has 22 campaign levels, and originally a survival mode set in Japan as well as daily challenges to a friend in survival mode.
Upon completing each mission, player awarded silver ingots and increase ranks as objectives properly accomplished.

Development

AirAttack 2 was first announced by Coyla Games CEO in Chinajoy in 2014 event where he said that the game will contain unique enemies and abilities that returned from Air Attack like a timewarp, and originally contain 60 levels. However, this have been dropped in the global release, but not in the Chinese release.
The OSX/macOS version was released on December 14, 2016. Although, the Mac App Store page for it disappeared after 2019, the version is still integrated with the iOS version in the App Store.
AirAttack 2 has 30 orchestral stock music mostly composed by Swedish composer Johannes Bornlöf, who signed to Epidemic Sound.