Bayesian game
In game theory, a Bayesian game is a strategic decision-making model which assumes players have incomplete information. Players may hold private information relevant to the game, meaning that the payoffs are not common knowledge. Bayesian games model the outcome of player interactions using aspects of Bayesian probability. They are notable because they allowed the specification of the solutions to games with incomplete information for the first time in game theory.
Hungarian economist John C. Harsanyi introduced the concept of Bayesian games in three papers from 1967 and 1968: He was awarded the Nobel Memorial Prize in Economic Sciences for these and other contributions to game theory in 1994. Roughly speaking, Harsanyi defined Bayesian games in the following way: players are assigned a set of characteristics by nature at the start of the game. By mapping probability distributions to these characteristics and by calculating the outcome of the game using Bayesian probability, the result is a game whose solution is, for [|technical reasons], far easier to calculate than a similar game in a non-Bayesian context.
Normal form games with incomplete information
Elements
A Bayesian game is defined by, where it consists of the following elements:; Set of players, N: The set of players within the game
; Action sets, ai: The set of actions available to Player i. An action profile a = is a list of actions, one for each player
; Type sets, ti: The set of types of players i. "Types" capture the private information a player can have. A type profile t = is a list of types, one for each player
; Payoff functions, u: Assign a payoff to a player given their type and the action profile. A payoff function, u = denotes the utilities of player i
; Prior, p: A probability distribution over all possible type profiles, where p = p is the probability that Player 1 has type t1 and Player N has type tN.
Pure strategies
In a strategic game, a pure strategy is a player's choice of action at each point where the player must make a decision.Three stages
There are three stages of Bayesian games, each describing the players' knowledge of types within the game.- Ex-ante stage game. Players do not know their types or those of other players. A player recognizes payoffs as expected values based on a prior distribution of all possible types.
- Interim stage game. Players know their type but only a probability distribution of other players. When considering payoffs, a player studies the expected value of the other player's type.
- Ex-post stage game. Players know their types and those of other players. The payoffs are known to players.
Improvements over non-Bayesian games
Bayesian Nash equilibrium
A Bayesian Nash Equilibrium is a Nash equilibrium for a Bayesian game, which is derived from the ex-ante normal form game associated with the Bayesian framework.In a traditional game, a strategy profile is a Nash equilibrium if every player's strategy is a best response to the other players' strategies. In this situation, no player can unilaterally change their strategy to achieve a higher payoff, given the strategies chosen by the other players.
For a Bayesian game, the concept of Nash equilibrium extends to include the uncertainty about the state of nature: Each player maximizes their expected payoff based on their beliefs about the state of nature, which are formed using Bayes' rule. A strategy profile is a Bayesian Nash equilibrium if, for every player, the strategy maximizes player 's expected payoff, given:
- Their beliefs about the state of nature,
- The strategies played by other players.
For finite Bayesian games, the BNE can be represented in two equivalent ways:
- Agent-Form Game: The number of players is expanded from to, where each type of a player is treated as a separate "player." This is detailed in Theorem 9.51 of the book Game Theory.
- Induced Normal Form Game: The number of players remains, but the action space for each player is expanded from to. This means the strategy now specifies an action for every type of player. This representation is discussed in Section 6.3.3 of the book Multiagent Systems.
Extensive form games with incomplete information
Elements of extensive form games
with perfect or imperfect information, have the following elements:- Set of players
- Set of decision nodes
- A player function assigning a player to each decision node
- Set of actions for each player at each of her decision nodes
- Set of terminal nodes
- A payoff function for each player
Nature and information sets
An information set of player i is a subset of player i's decision nodes that she cannot distinguish between. If player i is at one of her decision nodes in an information set, she does not know which node within the information set she is at.
For two decision nodes to be in the same information set, they must
- Belong to the same player; and
- Have the same set of actions
The role of beliefs
In Bayesian games, players' beliefs about the game are denoted by a probability distribution over various types.If players do not have private information, the probability distribution over types is known as a common prior.
Bayes' rule
An assessment of an extensive form game is a pair- Behavior Strategy profile; and
- Belief system
Perfect Bayesian equilibrium
A perfect Bayesian equilibrium in an extensive form game is a combination of strategies and a specification of beliefs such that the following two conditions are satisfied:- Bayesian consistency: the beliefs are consistent with the strategies under consideration;
- Sequential rationality: the players choose optimally given their beliefs.
To address these issues, Perfect Bayesian equilibrium, according to subgame perfect equilibrium, requires that subsequent play be optimal starting from any information set. It also requires that beliefs be updated consistently with Bayes' rule on every path of play that occurs with a positive probability.