Momodora
Momodora is a series of platform games developed by Guilherme "rdein" Martins and his studio Bombservice. The series follows several priestess heroines who utilize magic maple leaves as weapons against monsters and other cursed entities. The series consists of five games: Momodora I, Momodora II, Momodora III, Momodora: [Reverie Under the Moonlight], and Momodora: Moonlit Farewell.
The games take place in an unnamed world inhabited by strange monsters and people. Dark, ruinous forces threaten the people of the land who resort to the ritual martyrdom of priestesses to propitiate evil. These evil forces and sacrifices serve as the main sources of conflict throughout the series.
The first two games in the series are short freeware titles exclusive to itch.io. The third, fourth and fifth games in the series were released to Steam, where they saw comparatively greater popularity.
Main series
''Momodora'' and ''Momodora II'' (2010-2011)
In Momodora, Isadora Doralina, an orphaned girl, goes on a journey to resurrect her dead mother who was lost to the land of Koho's ritual sacrifices. She goes in search of a sacred item rumored to have the power to bring the dead back to life for a "certain price". Mike Rose of IndieGames.com noted that it was heavily influenced by Cave Story, as well as other games like Mega Man, Metal Slug and The Legend of Zelda, describing the ritual as "strange and unsettling".In Momodora II, the game's direct sequel, Momo, a different priestess from Koho Village, must banish an evil plaguing her people. This entry attempts a more open-ended style of exploration gameplay than the previous game's more "arcade" style progression.