Marvel Heroic Roleplaying
Marvel Heroic Roleplaying is the fourth role-playing game set in the Marvel Universe published by Margaret Weis Productions under license from Marvel Comics. It uses the Cortex Plus system. The first volume was published in early 2012. In early 2013, Margaret Weis Productions announced that they would not be renewing their license and publication ceased.
Gameplay
The game was designed to be fast playing and easy to use and run and very flexible, and designed explicitly for Troupe Play in which the players are expected to pick up new characters between action scenes. It has also been described as "a "comic book story" roleplaying game, not a "superhero" game as is common with many other games of this type". Unusually for a role playing game, players are expected to know the capabilities of their characters and their stats do not explicitly restrict what they can do, merely resolving what happens when a player acts.Setting
Marvel Heroic Roleplaying is set in the Marvel Universe. In particular, the line was intended to be "event driven", with each major book in the line dealing with a separate famous story arc of the Marvel Universe and allowing players to reshape it. The initial Basic Set contains an adventure that reproduces the opening "Breakout" arc of the New Avengers, and two other major events were released—Civil War as a hardback, and Annihilation in PDF only. A third event planned to be the Age of Apocalypse was never released. Each "Event Book" was available in a Premium Edition which included the rules as well as the event as well as an Essentials Edition, which assumed you also owned the rules and didn't need them in this book.System
Marvel Heroic Roleplaying is one of the examples of the Cortex Plus system, and, like most games in that system, it uses a Roll-and-Keep method, with each die representing something that would be notable in the setting and story that is being told.In order to affect the game above the normal limits, the players get Plot Points, and the GM gets the Doom Pool. Every time any die rolls a 1, that is called an Opportunity, and, if a player rolls a 1, the Watcher may either add a d6 to the Doom Pool or step up a die.
Dice dependent on the PC that may be included are:
- One Distinction either as a d8 or a d4 keeping a plot point.
- One Affiliation : who the character is with. Some people work better on their own, and some in teams. PCs have one at d10, one at d8, and one at d6.
- Power Sets. One die per power set by default.
- One Specialty: a mix of skills, knowledge, and contacts. Experts are rated d8, and Masters d10. Specialties are Acrobatics, Combat, Covert, Medical, Menace, Mystic, Psych, Science, Tech, and Vehicle. Most characters hold no ranks in most specialties. A d10 specialty may be replaced by 2d8 or 3d6 and a d8 specialty may be replaced by 2d6
- One asset: an object or situational advantage created within the scene
- One resource: a pre-planned advantage created in a transition scene, and one step smaller than the speciality that created it.
- One die from Stress or a complication affecting your opponent
Plot Points
- To power their abilities as listed under their Sfx in their power sets
- To add an extra dice to the dice pool
- To keep an extra dice—either to their result total or as an extra effect dice.
- To change a form of incoming stress from one type to another.
The Doom Pool
- To activate reinforcements
- 2d12 may be spent from the Doom Pool to immediately end a scene.
Reception
Awards
- 2012 ENnie Awards - Best Rules Gold Award: Marvel Heroic Roleplaying Basic Game
- 2012 ENnie Awards - Best Game Silver Award: Marvel Heroic Roleplaying Basic Game
- 2012 ENnie Awards - Product of the Year Silver Award: Marvel Heroic Roleplaying Basic Game
- 2013 Origins Awards - Best Roleplaying Game: Marvel Heroic RPG Basic
- 2013 Origins Awards: Best Roleplaying Supplement or Adventure: Marvel Heroic Roleplaying Civil War Essentials Edition Event Book
End of license