Filter design
Filter design is the process of designing a signal processing filter that satisfies a set of requirements, some of which may be conflicting. The purpose is to find a realization of the filter that meets each of the requirements to an acceptable degree.
The filter design process can be described as an optimization problem. Certain parts of the design process can be automated, but an experienced designer may be needed to get a good result.
The design of digital filters is a complex topic. Although filters are easily understood and calculated, the practical challenges of their design and implementation are significant and are the subject of advanced research.
Typical design requirements
Typical requirements which may be considered in the design process are:- Frequency response
- Phase shift or group delay
- Impulse response
- Possible causal filter requirement
- Possible stable filter requirement
- Possible finite impulse response requirement
- Computational complexity
- Technology required
The frequency function
A first-order recursive filter will only have a single frequency-dependent component. This means that the slope of the frequency response is limited to 6 dB per octave. For many purposes, this is not sufficient. To achieve steeper slopes, higher-order filters are required.
In relation to the desired frequency function, there may also be an accompanying weighting function, which describes, for each frequency, how important it is that the resulting frequency function approximates the desired one.
Typical examples of frequency function are:
- A low-pass filter is used to cut unwanted high-frequency signals.
- A high-pass filter passes high frequencies fairly well; it is helpful as a filter to cut any unwanted low-frequency components.
- A band-pass filter passes a limited range of frequencies.
- A band-stop filter passes frequencies above and below a certain range. A very narrow band-stop filter is known as a notch filter.
- An all-pass filter passes all frequencies equally in gain. Only the phase shift is changed, which also affects the group delay.
- A differentiator has an amplitude response proportional to the frequency.
- A low-shelf filter passes all frequencies, but increases or reduces frequencies below the shelf frequency by specified amount.
- A high-shelf filter passes all frequencies, but increases or reduces frequencies above the shelf frequency by specified amount.
- A peak EQ filter makes a peak or a dip in the frequency response, commonly used in parametric equalizers.
Phase and group delay
- An all-pass filter passes through all frequencies unchanged, but changes the phase of the signal. Filters of this type can be used to equalize the group delay of recursive filters. This filter is also used in phaser effects.
- A Hilbert transformer is a specific all-pass filter that passes sinusoids with unchanged amplitude but shifts each sinusoid phase by ±90°.
- A fractional delay filter is an all-pass that has a specified and constant group or phase delay for all frequencies.
The impulse response
However, in certain applications it may be the filter's impulse response that is explicit and the design process then aims at producing as close an approximation as possible to the requested impulse response given all other requirements.
In some cases it may even be relevant to consider a frequency function and impulse response of the filter which are chosen independently from each other. For example, we may want both a specific frequency function of the filter and that the resulting filter have a small effective width in the signal domain as possible. The latter condition can be realized by considering a very narrow function as the wanted impulse response of the filter even though this function has no relation to the desired frequency function. The goal of the design process is then to realize a filter which tries to meet both these contradicting design goals as much as possible. An example is for high-resolution audio in which the frequency response for steady state signals is the primary filter requirement, while an unconstrained impulse response may cause unexpected degradation due to time spreading of transient signals.
Causality
Any filter operating in real time must be causal. If the design process yields a noncausal filter, the resulting filter can be made causal by introducing an appropriate time-shift.Filters that do not operate in real time can be non-causal. Noncausal filters may be designed to have zero delay.
Stability
A stable filter assures that every limited input signal produces a limited filter response. A filter which does not meet this requirement may in some situations prove useless or even harmful. Certain design approaches can guarantee stability, for example by using only feed-forward circuits such as an FIR filter. On the other hand, filters based on feedback circuits have other advantages and may therefore be preferred, even if this class of filters includes unstable filters. In this case, the filters must be carefully designed in order to avoid instability.Locality
In certain applications we have to deal with signals which contain components which can be described as local phenomena, for example pulses or steps, which have certain time duration. A consequence of applying a filter to a signal is, in intuitive terms, that the duration of the local phenomena is extended by the width of the filter. This implies that it is sometimes important to keep the width of the filter's impulse response function as short as possible.According to the uncertainty relation of the Fourier transform, the product of the width of the filter's impulse response function and the width of its frequency function must exceed a certain constant. This means that any requirement on the filter's locality also implies a bound on its frequency function's width. Consequently, it may not be possible to simultaneously meet requirements on the locality of the filter's impulse response function as well as on its frequency function. This is a typical example of contradicting requirements.
Computational complexity
A general desire in any design is that the number of operations needed to compute the filter response is as low as possible. In certain applications, this desire is a strict requirement, for example due to limited computational resources, limited power resources, or limited time. The last limitation is typical in real-time applications.There are several ways in which a filter can have different computational complexity. For example, the order of a filter is more or less proportional to the number of operations. This means that by choosing a low order filter, the computation time can be reduced.
For discrete filters the computational complexity is more or less proportional to the number of filter coefficients. If the filter has many coefficients, for example in the case of multidimensional signals such as tomography data, it may be relevant to reduce the number of coefficients by removing those which are sufficiently close to zero. In multirate filters, the number of coefficients by taking advantage of its bandwidth limits, where the input signal is downsampled, and upsampled after filtering.
Another issue related to computational complexity is separability, that is, if and how a filter can be written as a convolution of two or more simpler filters. In particular, this issue is of importance for multidimensional filters, e.g., 2D filter which are used in image processing. In this case, a significant reduction in computational complexity can be obtained if the filter can be separated as the convolution of one 1D filter in the horizontal direction and one 1D filter in the vertical direction. A result of the filter design process may, e.g., be to approximate some desired filter as a separable filter or as a sum of separable filters.
Other considerations
It must also be decided how the filter is going to be implemented:- Analog filter
- Analog sampled filter
- Digital filter
- Mechanical filter
Analog filters
Digital filters
s are classified into one of two basic forms, according to how they respond to a unit impulse:- Finite impulse response, or FIR, filters express each output sample as a weighted sum of the last N input samples, where N is the order of the filter. FIR filters are normally non-recursive, meaning they do not use feedback and as such are inherently stable. A moving average filter or CIC filter are examples of FIR filters that are normally recursive. If the FIR coefficients are symmetrical, then such a filter is linear phase, so it delays signals of all frequencies equally which is important in many applications. It is also straightforward to avoid overflow in an FIR filter. The main disadvantage is that they may require significantly more processing and memory resources than cleverly designed IIR variants. FIR filters are generally easier to design than IIR filters - the Parks-McClellan filter design algorithm is one suitable method for designing quite good filters semi-automatically.
- Infinite impulse response, or IIR, filters are the digital counterpart to analog filters. Such a filter contains internal state, and the output and the next internal state are determined by a linear combination of the previous inputs and outputs. In theory, the impulse response of such a filter never dies out completely, hence the name IIR, though in practice, this is not true given the finite resolution of computer arithmetic. IIR filters normally require less computing resources than an FIR filter of similar performance. However, due to the feedback, high order IIR filters may have problems with instability, arithmetic overflow, and limit cycles, and require careful design to avoid such pitfalls. Additionally, since the phase shift is inherently a non-linear function of frequency, the time delay through such a filter is frequency-dependent, which can be a problem in many situations. 2nd order IIR filters are often called 'biquads' and a common implementation of higher order filters is to cascade biquads. A useful reference for computing biquad coefficients is the .