Map projection


In cartography, a map projection is any of a broad set of transformations employed to represent the curved two-dimensional surface of a globe on a plane. In a map projection, coordinates, often expressed as latitude and longitude, of locations from the surface of the globe are transformed to coordinates on a plane.
Projection is a necessary step in creating a two-dimensional map and is one of the essential elements of cartography.
All projections of a sphere on a plane necessarily distort the surface in some way. Depending on the purpose of the map, some distortions are acceptable and others are not; therefore, different map projections exist in order to preserve some properties of the sphere-like body at the expense of other properties. The study of map projections is primarily about the characterization of their distortions. There is no limit to the number of possible map projections.
More generally, projections are considered in several fields of pure mathematics, including differential geometry, projective geometry, and manifolds. However, the term "map projection" refers specifically to a cartographic projection.
Despite the name's literal meaning, projection is not limited to perspective projections, such as those resulting from casting a shadow on a screen, or the rectilinear image produced by a pinhole camera on a flat film plate. Rather, any mathematical function that transforms coordinates from the curved surface distinctly and smoothly to the plane is a projection. Few projections in practical use are perspective.
Most of this article assumes that the surface to be mapped is that of a sphere. The Earth and other large celestial bodies are generally better modeled as oblate spheroids, whereas small objects such as asteroids often have irregular shapes. The surfaces of planetary bodies can be mapped even if they are too irregular to be modeled well with a sphere or ellipsoid.
The most well-known map projection is the Mercator projection. This map projection has the property of being conformal. However, it has been criticized throughout the 20th century for enlarging regions further from the equator. To contrast, equal-area projections such as the Sinusoidal projection and the Gall–Peters projection show the correct sizes of countries relative to each other, but distort angles. The National Geographic Society and most atlases favor map projections that compromise between area and angular distortion, such as the Robinson projection and the Winkel tripel projection.

Metric properties of maps

Many properties can be measured on the Earth's surface independently of its geography:
Map projections can be constructed to preserve some of these properties at the expense of others. Because the Earth's curved surface is not isometric to a plane, preservation of shapes inevitably requires a variable scale and, consequently, non-proportional presentation of areas. Similarly, an area-preserving projection can not be conformal, resulting in shapes and bearings distorted in most places of the map. Each projection preserves, compromises, or approximates basic metric properties in different ways. The purpose of the map determines which projection should form the base for the map. Because maps have many different purposes, a diversity of projections have been created to suit those purposes.
Another consideration in the configuration of a projection is its compatibility with data sets to be used on the map. Data sets are geographic information; their collection depends on the chosen datum of the Earth. Different datums assign slightly different coordinates to the same location, so in large scale maps, such as those from national mapping systems, it is important to match the datum to the projection. The slight differences in coordinate assignation between different datums is not a concern for world maps or those of large regions, where such differences are reduced to imperceptibility.

Distortion

's Theorema Egregium proved that a sphere's surface cannot be represented on a plane without distortion. The same applies to other reference surfaces used as models for the Earth, such as oblate spheroids, ellipsoids, and geoids. Since any map projection is a representation of one of those surfaces on a plane, all map projections distort.
The classical way of showing the distortion inherent in a projection is to use Tissot's indicatrix. For a given point, using the scale factor h along the meridian, the scale factor k along the parallel, and the angle θ′ between them, Nicolas Tissot described how to construct an ellipse that illustrates the amount and orientation of the components of distortion. By spacing the ellipses regularly along the meridians and parallels, the network of indicatrices shows how distortion varies across the map.

Other distortion metrics

Many other ways have been described of showing the distortion in projections. Like Tissot's indicatrix, the Goldberg-Gott indicatrix is based on infinitesimals, and depicts flexion and skewness distortions.
Rather than the original infinitesimal circle as in Tissot's indicatrix, some visual methods project finite shapes that span a part of the map.
For example, a small circle of fixed radius. Sometimes spherical triangles are used.
In the first half of the 20th century, projecting a human head onto different projections was common to show how distortion varies across one projection as compared to another.
In dynamic media, shapes of familiar coastlines and boundaries can be dragged across an interactive map to show how the projection distorts sizes and shapes according to position on the map.
Another way to visualize local distortion is through grayscale or color gradations whose shade represents the magnitude of the angular deformation or areal inflation. Sometimes both are shown simultaneously by blending two colors to create a bivariate map.
To measure distortion globally across areas instead of at just a single point necessarily involves choosing priorities to reach a compromise. Some schemes use distance distortion as a proxy for the combination of angular deformation and areal inflation; such methods arbitrarily choose what paths to measure and how to weight them in order to yield a single result. Many have been described.

Design and construction

The creation of a map projection involves two steps:
  1. Selection of a model for the shape of the Earth or planetary body. Because the Earth's actual shape is irregular, information is lost in this step.
  2. Transformation of geographic coordinates to Cartesian or polar plane coordinates. In large-scale maps, Cartesian coordinates normally have a simple relation to eastings and northings defined as a grid superimposed on the projection. In small-scale maps, eastings and northings are not meaningful, and grids are not superimposed.
Some of the simplest map projections are literal projections, as obtained by placing a light source at some definite point relative to the globe and projecting its features onto a specified surface. Although most projections are not defined in this way, picturing the light source-globe model can be helpful in understanding the basic concept of a map projection.

Choosing a projection surface

A surface that can be unfolded or unrolled into a plane or sheet without stretching, tearing or shrinking is called a developable surface. The cylinder, cone and the plane are all developable surfaces. The sphere and ellipsoid do not have developable surfaces, so any projection of them onto a plane will have to distort the image.
One way of describing a projection is first to project from the Earth's surface to a developable surface such as a cylinder or cone, and then to unroll the surface into a plane. While the first step inevitably distorts some properties of the globe, the developable surface can then be unfolded without further distortion.

Aspect of the projection

Once a choice is made between projecting onto a cylinder, cone, or plane, the aspect of the shape must be specified. The aspect describes how the developable surface is placed relative to the globe: it may be normal, transverse or oblique.

Notable lines

The developable surface may also be either tangent or secant to the sphere or ellipsoid. Tangent means the surface touches but does not slice through the globe; secant means the surface does slice through the globe. Moving the developable surface away from contact with the globe never preserves or optimizes metric properties, so that possibility is not discussed further here.
Tangent and secant lines are represented undistorted. If these lines are a parallel of latitude, as in conical projections, it is called a standard parallel. The central meridian is the meridian to which the globe is rotated before projecting. The central meridian and a parallel of origin are often used to define the origin of the map projection.

Scale

A globe is the only way to represent the Earth with constant scale throughout the entire map in all directions. A map cannot achieve that property for any area, no matter how small. It can, however, achieve constant scale along specific lines.
Some possible properties are:
  • The scale depends on location, but not on direction. This is equivalent to preservation of angles, the defining characteristic of a conformal map.
  • Scale is constant along any parallel in the direction of the parallel. This applies for any cylindrical or pseudocylindrical projection in normal aspect.
  • Combination of the above: the scale depends on latitude only, not on longitude or direction. This applies for the Mercator projection in normal aspect.
  • Scale is constant along all straight lines radiating from a particular geographic location. This is the defining characteristic of an equidistant projection such as the azimuthal equidistant projection. There are also projections where true distances from two points are preserved.