C64 Direct-to-TV
The C64 Direct-to-TV, called C64DTV for short, is a single-chip implementation of the Commodore 64 computer, contained in a joystick, with 30 built-in games. The design is similar to the Atari Classics 10-in-1 TV Game. The circuitry of the C64DTV was designed by Jeri Ellsworth, a computer chip designer who had previously designed the C-One.
Tulip Computers licensed the rights to Ironstone Partners, which cooperated with DC Studios and Mammoth Toys in the development and marketing of the unit. Released in late 2004, QVC purchased the entire first production run of 250,000 units and sold 70,000 of them on the first day that they were offered.
Versions
There exist multiple versions of the C64DTV. DTV1 comes with 2 MB ROM. It first appeared in late 2004 for the American/Canadian market. DTV2 is a revised version for the European and world markets and appeared in late 2005. The ROM has been replaced by flash memory in these devices. However, the DTV2/PAL version suffers from a manufacturing fault, which results in poor colour rendering. In the DTV3, a problem with the blitter was fixed.Hardware specifications
- Core circuitry
- * ASIC running at 32 MHz internally, implementing 6510 CPU, VIC-II, SID, CIA, and PLA
- Casing/Connectors
- * integrated in a joystick
- * five additional buttons
- * running from batteries only
- * Composite video, monaural audio
- * looks similar to a Competition Pro joystick
- Graphics
- * NTSC
- * reprogrammable palette with 4 bits of luma and 4 bits of chroma
- * DTV2 and later: "chunky" 256 color mode, additional blitter for fast image transformation
- Sound
- * no support for SID filters
- * DTV2 and later: 8 bit digital sound, additional options for envelope generators
- Memory
- * DTV1: 128 KB RAM, 2 MB ROM
- * DTV2 and later: 2 MB RAM, 2 MB flash memory
- * DMA engine for RAM/RAM and ROM/RAM transfers
- * DTV2 and later: additional RAM access using bank switching and blitter
- CPU
- * implementing a 6510 at 1 MHz
- * DTV2 and later: Enhanced CPU
Built-in games
| Title | Developer | Publisher | NTSC | PAL |
| Summer Games | Epyx | |||
| Winter Games | Epyx | |||
| Pitstop | Epyx | |||
| Pitstop II | Epyx | |||
| Super Cycle | Epyx | |||
| Jumpman Junior | Epyx | |||
| Impossible Mission | Epyx | |||
| Impossible Mission II | Epyx | |||
| Championship Wrestling | Epyx | |||
| Gateway to Apshai | Epyx | |||
| Sword of Fargoal | Epyx | |||
| International Karate | Epyx | |||
| California Games | Epyx | |||
| Silicon Warrior | Epyx | |||
| Alleykat | Hewson | |||
| Nebulus | Hewson | |||
| Maze Mania | Hewson | |||
| Paradroid | Hewson | |||
| Eliminator | Hewson | |||
| Cyberdyne Warrior | Hewson | |||
| Cybernoid | Hewson | |||
| Cybernoid II: The Revenge | Hewson | |||
| Ranarama | Hewson | |||
| Marauder | Hewson | |||
| Head the Ball | Hewson | |||
| Mission Impossibubble | Hewson | |||
| Firelord | Hewson | |||
| Exolon | Hewson | |||
| Netherworld | Hewson | |||
| Uridium | Hewson | |||
| Zynaps | Hewson | |||
| Speedball | Image Works | |||
| Bull Riding | Epyx | |||
| Sumo | Epyx | |||
| Flying Disk | Epyx | |||
| Surfing | Epyx |
Hardware-modding
Since the internal circuit board has exposed solder points for floppy-drive and keyboard ports, hardware modifications of the C64DTV are relatively simple.Known hardware mods
- Keyboard connector
- External joystick
- Floppy connector
- Power unit connector
- Fixing the palette problems of the PAL version
- S-Video connector
- User port
- Original C64 casing and PS2 keyboard
- Data transfer cable
- SD card interface 1541-III or ''MMC2IEC''
Limitations
When using the standard keyboard mod, the F7 key does not work. There is a workaround, the "Keyboard Twister."