Characters of the Half-Life series
This is a list of characters in the Half-Life videogame series, which comprises Half-Life, Half-Life 2, Half-Life: Alyx, and their respective expansion packs and episodes.
Introduced in ''Half-Life'' and expansion packs
This section deals with characters that appear in Half-Life, Opposing Force, Blue Shift, and Decay.Gordon Freeman
Gordon Freeman, PhD, is the silent protagonist of the Half-Life series and the playable character in Half-Life and all games in the Half-Life 2 series. He is a theoretical physicist and holds a PhD from MIT in that field. At the time of Half-Life, he works at Black Mesa Research Facility, a facility in New Mexico, conducting nuclear and subatomic research.After being at ground zero during the "resonance cascade", Gordon fights his way through Black Mesa and eventually reaches the Lambda Complex where a group of surviving scientists are getting ready to teleport him to Xen in order for Gordon to kill a large entity holding the portals open in Xen. In doing so he frees the alien race of vortigaunts from slavery and is hired by the G-Man for an unknown future job.
In Half-Life 2 he is re-awoken from stasis by the G-man and meets up with the resistance on Earth against the Combine. The resistance view him as a very important figure due to the mythos surrounding what he did in Black Mesa. He eventually becomes one of the leading figures in the resistance, almost single-handedly destroying the Combine prison, Nova Prospekt, and signaling the uprising to begin. During the uprising, Gordon fights his way through the ruined streets of City 17 and enters the Citadel. He and Alyx Vance attempt to stop Dr. Wallace Breen from teleporting to a Combine Planet and blow up the teleporter he was trying to use.
In Episode One, Gordon and Alyx head back into the Citadel and slow the inevitable explosion so that they can get away before it explodes and so that the resistance can evacuate more civilians.
In Episode Two, Gordon and Alyx make their way to White Forest and activate a rocket to stop any more Combine Portals from opening, stopping another full scale Combine invasion of Earth.
Originally, Gordon's character model was much different, sporting a big beard and much larger head as well as the HEV suit being an olive green colour instead of the iconic orange, this earlier model has since been dubbed "Ivan the Space Biker". Gordon Freeman's final character model is based on Valve employee Chuck Jones including his, at the time, pony tail in Half-Life 1.
G-Man
The G-Man is a mysterious recurring character. He is known to display peculiar behavior, and capabilities beyond that of an ordinary human. His identity and motives remain almost entirely unexplained. He plays the role of an overseer and employer, both observing the player as the games progress and pulling strings to control the outcome of specific events throughout the Half-Life saga. The G-Man's constant appearances in the Half-Life games, as well as his revealing monologues with series protagonist Gordon Freeman, imply that he is of great importance and somewhat anchors the efforts of the player. His mysterious nature has made him an icon of the Half-Life series. During the development of Half-Life, after the designers discovered the usefulness of allied NPCs, the development team began to cast for characters who were "neither allies nor outright enemies, but existed mainly to create a sense of intrigue", which eventually led to the creation of the G-Man.Barney Calhoun
Barney Calhoun is the player character in Half-Life: Blue Shift and a major character in Half-Life 2 as well as Half-Life 2: Episode One. Michael Shapiro provided Barney's voice in the games of the Half-Life series. Scott Lynch, Valve's chief operating officer, lent his face to the game for use in-game as Barney in Half-Life 2.Barney's name stemmed from the earlier alpha versions of Half-Life in which the model for the security guards held a resemblance to actor Don Knotts, inspiring comparisons with Knotts's character Barney Fife from The Andy Griffith Show, which in the United States has long been a disparaging term for an inept policeman or security guard. Initially, the "Barneys" were intended to be hostile NPCs who would attack the player.
In Half-Life: Blue Shift, the playable Barney progresses through Black Mesa to escape the events of the Resonance Cascade and is able to do so, in contrast to Gordon Freeman and Adrian Shephard, who are held in stasis. In Half-Life 2, Barney works as a mole for the Lambda Resistance in the Combine Civil Protection Forces. He provides the player information in the first chapter, leading him to Kleiner and Vance, and in the end of the second chapter, he provides the player with his crowbar. The fact that Barney owes Gordon Freeman a beer is a running gag in the series.
Adrian Shephard
Adrian Shephard is the protagonist of Half-Life: Opposing Force. He is a 22-year old corporal in the United States Marine Corps stationed at the fictional Santego Military Base in Arizona who is mysteriously transferred to the Hazardous Environment Combat Unit, a special USMC unit. Three months after his transfer, he is sent to the Black Mesa Research Facility to defeat the Xenian invasion and summarily execute all BMRF personnel. However, the Bell Boeing V-22 Osprey transporting him is hit by a Xenian energy blast and crashes; he is rescued by a group of Black Mesa scientists, and due to never making it to his designated landing zone, Shephard remains unaware of the secret orders to kill all BMRF employees. Making his way through the facility while being observed by the G-Man, he eventually comes across a thermonuclear weapon brought in by the Central Intelligence Agency and deactivates it, but the G-Man later reactivates it, leading to the eventual destruction of Black Mesa. In the end, the G-Man reveals that he has successfully argued for Shephard's life, detaining him in some unknown void. The G-Man expresses a degree of respect for Shephard, offering praise for his ability to "adapt and survive against all odds" which "rather reminds of ".Shephard is briefly mentioned in Half-Life: Blue Shift, where a HECU marine grumbles about taking over some of Shephard's squad's duties. Shephard was planned to be the player character of Arkane Studios' Ravenholm spinoff game, developed around 2007 to 2008, a project which Valve later cancelled. Valve also affirmed that Shephard had no connection to Portal after players found that the keyboard images in game showed the lit characters "ASHPD" and believed that hinted at Shephard's return; the letters instead referred to the long name of the "Aperture Science Handheld Portal Device" a.k.a. the "portal gun", with the nearness to Shephard's name a "total freak coincidence" according to Valve's Doug Lombardi.
Rosenberg
Dr. Rosenberg is a scientist and a survivor of the Black Mesa incident. He first appears in Half-Life: Decay. When Gina Cross and Colette Green first arrive at the test chamber's control room and are receiving instructions from Dr. Keller, Rosenberg interrupts and voices his concern to Keller over having the anti-mass spectrometer run above 90% capacity, which is past the safety buffer zone for the equipment. Dr. Keller, however, dismisses his concern and states that the administrator's orders for this were clear. He tells Rosenberg that he can either stay and watch the experiment or return to his labs by the train yards. Rosenberg remains, and shortly thereafter the Resonance Cascade occurs.Immediately after the disaster, Rosenberg converses with Dr. Keller and makes it clear that he believes their greatest responsibility should be the safety of the people at Black Mesa. Although Keller thinks that they should attempt to reset the displacement fields first, he eventually agrees with Rosenberg, and they come up with a plan to contact the military, so that they can help and evacuate the facility as soon as possible. Gina and Colette escort Rosenberg through the Hazard Course to a satellite communications center on the surface, where he is able to transmit a distress signal. Dr. Rosenberg decides to wait there for the military, and this is the last time he is seen in Decay as Gina and Colette return below to assist Dr. Keller. However, his voice is heard once more in the game later on.
In Half-Life: Blue Shift, Rosenberg makes his first appearance during the Hazard Course tutorial, long before Calhoun encounters him in the train yards. He can be seen behind the observer's window during the duck-jump portion of the training.
Sometime between Gina and Colette's last sight of Rosenberg in Decay and Calhoun's eventual rescue of the scientist in Blue Shift, he tries to enact an escape plan to get out of Black Mesa with the help of several other scientists. During this time, he is captured by soldiers and held captive in a freight car for questioning, while a colleague, Harold, is cornered and fatally wounded. Before Harold dies, Barney Calhoun discovers him, and he instructs Calhoun to find Dr. Rosenberg to help him with his plan. Calhoun is able to reach the train yards and free Dr. Rosenberg. Rosenberg informs him that their plan is to use the equipment in the prototype labs to teleport to safety.
He leads Calhoun to the unused part of the complex where two other scientists, Walter Bennett and Simmons, are already preparing the machine. Rosenberg instructs Calhoun that he must activate and align a relay device on Xen in order for them to be able to accurately set their destination. Calhoun travels to Xen and is successful in accomplishing this task, but after returning through the portal back to Earth, they discover that they need another power cell to replenish the teleporter's power for their escape. Calhoun acquires a newly charged power cell from the lab's sub-basement and delivers it to Rosenberg and the others. Dr. Rosenberg then initiates the system and brings it online. They all narrowly avoid the military's invasion of the prototype labs, teleporting to the safety of an unnoticed access tunnel. They get into an SUV and leave Black Mesa.
Rosenberg's fate remains unknown.