Way of the Samurai 2
Way of the Samurai 2 is a PlayStation 2 action-adventure game released in 2003. It was re-released on PlayStation Portable in 2009 in only in Japan.
The game is a prequel to Way of the Samurai.
Gameplay
The game takes place in the late Edo period. The player starts as a starving rōnin who collapsed at the gate of a famous trading island-city called Amahara. Soon thereafter, a little girl shares her riceball with the ronin, giving him energy. A choice appears, introducing the player to the diverse life of a samurai.The combat system from the original Way of the Samurai are carried over, albeit with some changes. Amongst them are the inclusion of "stance-breaker" attacks on nearly every weapon, a simplified guard/parry system, and instant kill techniques.
Dojima from the previous game also makes an appearance, though unrelated to the main plot. Here he still serves as a blacksmith to enhance the player's swords. The stats, however, are simplified:
- Attack: Attack strength, determines the amount of damage caused when an opponent is struck with the sword
- Defense: Defensive strength, determines the amount of damage suffered when the player is struck by an opponent
- Durability: Sword strength, increases the amount of tension the sword can generate before breaking.
- Quality: The number of upgrades left that can be performed.
Reception
Way of the Samurai 2 was met with mixed or average reception upon release, according to review aggregator Metacritic.Ivan Sulic writing for IGN thought it to be a "poorly laid out, incredibly linear game set within the confines of a seemingly nonlinear space".