Sport


Sport is a physical activity or game, often competitive and organized, that maintains or improves physical ability and skills. Sport may provide enjoyment to participants and entertainment to spectators. The number of participants in a particular sport can vary from hundreds of people to a single individual.
Sport competitions may use a team or single person format, and may be open, allowing a broad range of participants, or closed, restricting participation to specific groups or those invited. Competitions may allow a "tie" or "draw", in which there is no single winner; others provide tie-breaking methods to ensure there is only one winner. They also may be arranged in a tournament format, producing a champion. Many sports leagues make an annual champion by arranging games in a regular sports season, followed in some cases by playoffs.
Sport is generally recognised as system of activities based in physical athleticism or physical dexterity, with major competitions admitting only sports meeting this definition. Some organisations, such as the Council of Europe, preclude activities without any physical element from classification as sports. However, a number of competitive, but non-physical, activities claim recognition as mind sports. The International Olympic Committee who oversee the Olympic Games recognises both chess and bridge as sports. SportAccord, the international sports federation association, recognises five non-physical sports: chess, bridge, draughts, Go and xiangqi. However, they limit the number of mind games which can be admitted as sports. Sport is usually governed by a set of rules or customs, which serve to ensure fair competition. Winning can be determined by physical events such as scoring goals or crossing a line first. It can also be determined by judges who are scoring elements of the sporting performance, including objective or subjective measures such as technical performance or artistic impression.
Records of performance are often kept, and for popular sports, this information may be widely announced or reported in sport news. Sport is also a major source of entertainment for non-participants, with spectator sport drawing large crowds to sport venues, and reaching wider audiences through broadcasting. Sport betting is in some cases severely regulated, and in others integral to the sport.
According to A.T. Kearney, a consultancy, the global sporting industry is worth up to $620 billion as of 2013. The world's most accessible and practised sport is running, while association football is the most popular spectator sport.

Meaning and usage

Etymology

The word "sport" comes from the Old French desport meaning "leisure", with the oldest definition in English from around 1300 being "anything humans find amusing or entertaining".
Other meanings include gambling and events staged for the purpose of gambling; hunting; and games and diversions, including ones that require exercise. Roget's defines the noun sport as an "activity engaged in for relaxation and amusement" with synonyms including diversion and recreation.

Nomenclature

The singular term "sport" is used in most English dialects to describe the overall concept, e.g. "children taking part in sport", with "sports" used to describe multiple activities, e.g. "football and rugby are the most popular sports in England". American English uses "sports" for both senses.

Definition

The precise definition of what differentiates a sport from other leisure activities varies between sources. The closest to an international agreement on a definition is provided by the Global Association of International Sports Federations, which is the association for all the largest international sports federations, and is therefore the de facto representative of international sport.
GAISF uses the following criteria, determining that a sport should:
  • have an element of competition
  • be in no way harmful to any living creature
  • not rely on equipment provided by a single supplier
  • not rely on any "luck" element specifically designed into the sport.
They also recognise that sport can be primarily physical, primarily mind, predominantly motorised, primarily co-ordination and dexterity, or primarily animal-supported.
The inclusion of mind sports within sport definitions has not been universally accepted, leading to legal challenges from governing bodies in regards to being denied funding available to sports. Whilst GAISF recognises a small number of mind sports, it is not open to admitting any further mind sports.
There has been an increase in the application of the term "sport" to a wider set of non-physical challenges such as video games, also called esports, especially due to the large scale of participation and organised competition, but these are not widely recognised by mainstream sports organisations. According to Council of Europe, European Sports Charter, article 2.i, Sport' means all forms of physical activity which, through casual or organised participation, aim at expressing or improving physical fitness and mental well-being, forming social relationships or obtaining results in competition at all levels."

Competition

There are opposing views on the necessity of competition as a defining element of a sport, with almost all professional sports involving competition, and governing bodies requiring competition as a prerequisite of recognition by the International Olympic Committee or GAISF.
Other bodies advocate widening the definition of sport to include all forms of physical activity, not only organised or competitive events. For instance, the Council of Europe's Sports Charter defines "sport" as: "all forms of physical activity which, through casual or organised participation, are aimed at maintaining or improving physical fitness and mental well-being, forming social relationships or obtaining results in competition at all levels", explicitly encompassing recreational exercise undertaken purely for fun.
To widen participation, and reduce the impact of losing on less able participants, there has been an introduction of non-competitive physical activity to traditionally competitive events such as school sports days, although moves like this can be controversial.
In competitive events, participants are graded or classified based on their "result" and often divided into groups of comparable performance, e.g. gender, weight and age. The measurement of the result may be objective or subjective, and corrected with "handicaps" or penalties. In a race, for example, the time to complete the course is an objective measurement. In gymnastics or diving the result is decided by judges, and therefore subjective. There are shades of judging between boxing and mixed martial arts, where if neither competitor secures a victory before the time limit, the outcome is determined by judges' scorecards. In boxing, three judges independently score each round, based on criteria such as clean punching, effective aggression, ring generalship and defense.

History

Artifacts and structures suggest sport in China as early as 2000 BC. Gymnastics appears to have been popular in China's ancient past. Monuments to the Pharaohs indicate that a number of sports, including swimming and fishing, were well-developed and regulated several thousands of years ago in ancient Egypt. Other Egyptian sports included javelin throwing, high jump, and wrestling. Ancient Persian sports such as the traditional Iranian martial art of Zoorkhaneh had a close connection to warfare skills. Among other sports that originated in ancient Persia are polo and jousting. Various traditional games of India such as Kho kho and Kabbadi have been played for thousands of years. The kabaddi was played potentially as a preparation for hunting.
A wide range of sports were already established by the time of Ancient Greece and the military culture and the development of sport in Greece influenced one another considerably. Sport became such a prominent part of their culture that the Greeks created the Olympic Games, which in ancient times were held every four years in a small village in the Peloponnesus called Olympia.
Sports have been increasingly organised and regulated from the time of the ancient Olympics up to the present century. Industrialisation has brought motorised transportation and increased leisure time, letting people attend and follow spectator sports and participate in athletic activities. These trends continued with the advent of mass media and global communication. Professionalism became prevalent, further adding to the increase in sport's popularity, as sports fans followed the exploits of professional athletes – all while enjoying the exercise and competition associated with amateur participation in sports. Since the turn of the 21st century, there has been increasing debate about whether transgender sports people should be able to participate in sport events that conform with their post-transition gender identity.

Fair play

Sportsmanship

Sportsmanship is an attitude that strives for fair play, courtesy toward teammates and opponents, ethical behaviour and integrity, and grace in victory or defeat.
Sportsmanship expresses an aspiration or ethos that the activity will be enjoyed for its own sake. The well-known sentiment by sports journalist Grantland Rice, that it is "it's not whether you win or lose, but how you play the game," and the modern Olympic creed expressed by its founder Pierre de Coubertin: "The most important thing in the Olympic Games is not to win but to take part," are typical expressions of this sentiment.

Cheating

Key principles of sport include that the result should not be predetermined, and all participants must have an equal opportunity to win. Rules and regulations are established by governing bodies to ensure fair play and integrity. However, participants sometimes breach these rules to gain an unfair advantage.
Participants may cheat to increase their chances of winning, secure financial gain or other benefit. The prevalence of gambling on sporting outcomes creates incentives for match fixing, in which one or more participants collude to predetermine results rather than compete honestly.