Requirements analysis
In systems engineering and software engineering, requirements analysis focuses on the tasks that determine the needs or conditions to meet the new or altered product or project, taking account of the possibly conflicting requirements of the various stakeholders, analyzing, documenting, validating, and managing software or system requirements.
Requirements analysis is critical to the success or failure of systems or software projects. The requirements should be documented, actionable, measurable, testable, traceable, related to identified business needs or opportunities, and defined to a level of detail sufficient for system design.
Overview
Conceptually, requirements analysis includes three types of activities:- Eliciting requirements:, business process documentation, and stakeholder interviews. This is sometimes also called requirements gathering or requirements discovery.
- Recording requirements: Requirements may be documented in various forms, usually including a summary list, and may include natural-language documents, use cases, user stories, process specifications, and a variety of models including data models.
- Analyzing requirements: determining whether the stated requirements are clear, complete, unduplicated, concise, valid, consistent and unambiguous, and resolving any apparent conflicts. Analyzing can also include sizing requirements.
- Visualization. Using tools that promote better understanding of the desired end-product such as visualization and simulation.
- Consistent use of templates. Producing a consistent set of models and templates to document the requirements.
- Documenting dependencies. Documenting dependencies and interrelationships among requirements, as well as any assumptions and congregations.
Requirements analysis topics
Stakeholder identification
See Stakeholder analysis for a discussion of people or organizations that have a valid interest in the system. They may be affected by it either directly or indirectly.A major new emphasis in the 1990s was a focus on the identification of stakeholders. It is increasingly recognized that stakeholders are not limited to the organization employing the analyst. Other stakeholders will include:
- anyone who operates the system
- anyone who benefits from the system
- anyone involved in purchasing or procuring the system. In a mass-market product organization, product management, marketing, and sometimes sales act as surrogate consumers to guide the development of the product.
- organizations that regulate aspects of the system
- people or organizations opposed to the system
- organizations responsible for systems that interface with the system under design.
- those organizations that integrate horizontally with the organization for whom the analyst is designing the system.
Joint Requirements Development (JRD) Sessions
JRD Sessions are analogous to Joint Application Design Sessions. In the former, the sessions elicit requirements that guide design, whereas the latter elicit the specific design features to be implemented in satisfaction of elicited requirements.
Contract-style requirement lists
One traditional way of documenting requirements has been contract-style requirement lists. In a complex system such requirements lists can run hundreds of pages long.An appropriate metaphor would be an extremely long shopping list. Such lists are very much out of favor in modern analysis; as they have proved spectacularly unsuccessful at achieving their aims; but they are still seen to this day.
Strengths
- Provides a checklist of requirements.
- Provide a contract between the project sponsor and developers.
- For a large system can provide a high level description from which lower-level requirements can be derived.
Weaknesses
- Such lists can run to hundreds of pages. They are not intended to serve as a reader-friendly description of the desired application.
- Such requirements lists abstract all the requirements and so there is little context. The Business Analyst may include context for requirements in accompanying design documentation.
- * This abstraction is not intended to describe how the requirements fit or work together.
- * The list may not reflect relationships and dependencies between requirements. While a list does make it easy to prioritize each item, removing one item out of context can render an entire use case or business requirement useless.
- * The list does not supplant the need to review requirements carefully with stakeholders to gain a better-shared understanding of the implications for the design of the desired system/application.
- Simply creating a list does not guarantee its completeness. The Business Analyst must make a good faith effort to discover and collect a substantially comprehensive list and rely on stakeholders to point out missing requirements.
- These lists can create a false sense of mutual understanding between the stakeholders and developers; Business Analysts are critical to the translation process.
- It is almost impossible to uncover all the functional requirements before the process of development and testing begins. If these lists are treated as an immutable contract, then requirements that emerge in the Development process may generate a controversial change request.
Alternative to requirement lists
Measurable goals
Best practices take the composed list of requirements merely as clues and repeatedly ask "why?" until the actual business purposes are discovered. Stakeholders and developers can then devise tests to measure what level of each goal has been achieved thus far. Such goals change more slowly than the long list of specific but unmeasured requirements. Once a small set of critical, measured goals has been established, rapid prototyping and short iterative development phases may proceed to deliver actual stakeholder value long before the project is half over.Prototypes
A prototype is a computer program that exhibits a part of the properties of another computer program, allowing users to visualize an application that has not yet been constructed. A popular form of prototype is a mockup, which helps future users and other stakeholders get an idea of what the system will look like. Prototypes make it easier to make design decisions because aspects of the application can be seen and shared before the application is built. Major improvements in communication between users and developers were often seen with the introduction of prototypes. Early views of applications led to fewer changes later and hence reduced overall costs considerably.Prototypes can be flat diagrams or working applications using synthesized functionality. Wireframes are made in a variety of graphic design documents, and often remove all color from the design in instances where the final software is expected to have a graphic design applied to it. This helps to prevent confusion as to whether the prototype represents the final visual look and feel of the application.
Use cases
A use case is a structure for documenting the functional requirements for a system, usually involving software, whether that is new or being changed. Each use case provides a set of scenarios that convey how the system should interact with a human user or another system, to achieve a specific business goal. Use cases typically avoid technical jargon, preferring instead the language of the end-user or domain expert. Use cases are often co-authored by requirements engineers and stakeholders.Use cases are deceptively simple tools for describing the behavior of software or systems. A use case contains a textual description of how users are intended to work with the software or system. Use cases should not describe the internal workings of the system, nor should they explain how that system will be implemented. Instead, they show the steps needed to perform a task without sequential assumptions.