Scaleform GFx


Scaleform GFx is a discontinued game development middleware package, a vector graphics rendering engine used to display Adobe Flash-based user interfaces and HUDs for video games. In March 2011, Autodesk acquired Scaleform Corporation and Scaleform GFx became part of the Autodesk Gameware line of middleware. On July 12, 2017, Autodesk discontinued Scaleform GFx, and it is no longer available for purchase.
Authors created user interfaces using Adobe Flash authoring tools, such as Adobe Animate ; the resulting SWF files were used directly by the GFx libraries, providing similar functionality to the Adobe Flash Player but optimized for use within game engines.
Scaleform GFx supported all major platforms, including game consoles, mobile and PC operating systems. Scaleform provides APIs for direct communication between Flash content and the game engine, and pre-built integrations for popular engines such as Unity, Unreal Engine, and CryENGINE. Scaleform GFx could also be licensed for use as a standalone Flash runtime system on mobile platforms, competing with Adobe AIR.

Features

Scaleform GFx contains several core systems, including:

Additional components

In addition to the engine, documentation, and samples, the Scaleform GFx SDK includes several additional components:

Separately-licensed add-ons

Scaleform also provided two optional add-ons for GFx:

Technology partners

Game engines

Other middleware