Red Eclipse
Red Eclipse is an open-source first-person shooter that is forked from Cube 2: Sauerbraten. Like the original Cube 2, it features multiplayer gameplay as well as in-game level editing, but with improved graphics and a focus on parkour movement. The game is free and open-source software, released under the zlib license, and developed by an open community of contributors. Its content is free, and released under a CC BY-SA license.
Gameplay
Red Eclipse is a multiplayer first-person arena shooter, similar to Cube 2: Sauerbraten, with a style of play comparable to Quake III Arena or Unreal Tournament. Players fight in two randomly assigned teams — Alpha and Omega — which can be changed with mutators. Game modes include: Deathmatch, Capture the Flag, Defend and Control, Bomber Ball, Race, as well as online cooperative map editing. As in Cube 2, each mode can be further modified with several mutators, such as FFA and Instagib. Unlike Cube 2, Red Eclipse features parkour movement, such as vaulting or running along walls.Development
Red Eclipse was branched from the defunct Blood Frontier project, itself a fork of Cube 2: Sauerbraten that began development in 2007. The first stable release of Red Eclipse, version 1.0, debuted on March 15, 2011. The game engine is written in C++ and uses SDL with OpenGL as its cross-platform graphics API. It builds and expands upon established concepts of Cube 2, and uses the same octree geometry model to enable real-time, WYSIWYG editing. Red Eclipse 1.3 in 2012 introduced two new modes: "King of the Hill" and "Coop".Version 1.6, released on December 21, 2017 and dubbed "Sunset Edition", was the last version to use the old rendering engine, before the game started using parts of the engine of Tesseract for the next major release. Tesseract