Players start with factory and population tokens and compete to acquire victory points through stylizedeconomic activity using production output cards to the buy more factories and population, and special ability cards including the titular Outpost.
In 2011 Stronghold Games reprinted Outpost with a new "kicker" mechanic providing additional cards to bid on.
Reception
Herb Helzer reviewed Outpost in White Wolf #36, rating it a 3 out of 5 and stated that "Outpost's biggest drawback is that the quality components and limited print run push the cost of this simple, entertaining game up It would be more appealing if the board was printed on simple card stock and the box was the size of other card games like Nuclear Proliferation. The savings could be passed on to consumers. At this would earn a higher rating."