Merchant Prince (video game)
Merchant Prince is video game developed by HDI and released in 1994 by QQP; it was then released as the Machiavelli: The Prince in 1995 by MicroProse. It is the first game of the Merchant Prince video game series. A sequel, Merchant Prince II, was released in 2001.
Gameplay
The map the player receives from uncle Niccolo resembles those of the period: it is highly accurate close to Venice but grows much less so the further one goes. The mechanic has been praised by reviewers: "Though its gameplay was nowhere near as sophisticated as that of its near contemporary Civilization, Merchant Prince/Machiavelli did a better job of capturing what exploring is really like. Very rarely in the human experience are people pushing into an entirely blank unknown space. There are always rumors, always guesses, always some advice either from locals or past chronicles."Reception
Computer Gaming World called it "an excellent game of strategy and intrigue". Computer Game Review gave it a platinum triad award before naming it the magazine's 1994 strategy game of the year. The Swedish magazine High Score scored it as 100%, calling it "a completely brilliant strategy game". The German magazine Power Play gave the game a 79%, calling it "a true gem in the genre of economic games" and principally faulting its simplistic graphics. On the other hand, PC Player gave it a rating of 56, finding it essentially similar to The Patrician and Hanse, and Game Bytes considered it "almost great", given that the AIs—while otherwise competent—were unable to negotiate and interact at the level of Master of Orion, released the same year.Merchant Prince was a runner-up for Computer Gaming Worlds "Strategy Game of the Year" award, which ultimately went to Master of Orion. The editors called Merchant Prince "a strategy game that captures the greed and treachery of medieval Italy even more than the classic Machiavelli boardgame from The Avalon Hill Game Company."
David Cook complained that "Machiavelli quickly becomes a game of doing the same old thing over and over" and that "for a game that touts its historical basis... it just doesn't mine the richness of their period". Jay & Dee reviewing it for the Dragon magazine gave it 3 of 5 stars.
Next Generation reviewed the game, rating it three stars out of five, and stated that "there's more than enough here to keep strategy fans happy."