Live, virtual, and constructive
Live, Virtual, & Constructive Simulation is a broadly used taxonomy for classifying Modeling and Simulation. However, categorizing a simulation as a live, virtual, or constructive environment is problematic since there is no clear division among these categories. The degree of human participation in a simulation is infinitely variable, as is the degree of equipment realism. The categorization of simulations also lacks a category for simulated people working real equipment.
Categories
The LVC categories as defined by the United States Department of Defense in the Modeling and Simulation Glossary as follows:- Live - A simulation involving real people operating real systems. Military training events using real equipment are live simulations. They are considered simulations because they are not conducted against a live enemy.
- Virtual - A simulation involving real people operating simulated systems. Virtual simulations inject a Human-in-the-Loop into a central role by exercising motor control skills, decision making skills, or communication skills.
- Constructive - A simulation involving simulated people operating simulated systems. Real people stimulate such simulations, but are not involved in determining the outcomes. A constructive simulation is a computer program. For example, a military user may input data instructing a unit to move and to engage an enemy target. The constructive simulation determines the speed of movement, the effect of the engagement with the enemy and any battle damage that may occur. These terms should not be confused with specific constructive models such as Computer Generated Forces, a generic term used to refer to computer representations of forces in simulations that attempts to model human behavior. CGF is just one example model being used in a constructive environment. There are many types of constructive models that involve simulated people operating simulated systems.
- LVC Enterprise - The overall enterprise of resources in which LVC activities take place.
- LVC Integration - The process of linking LVC simulations through a suitable technology or protocol to exploit simulation interoperability within a federated simulation environment such as the HLA or EuroSim.
- LVC Integrating Architecture - The aggregate representation of the foundational elements of a LVC Enterprise, including hardware, software, networks, databases and user interfaces, policies, agreements, certifications/accreditations and business rules. LVC-IA is intrinsically an Enterprise Architecture, given the system-of-systems environment it must support. LVC-IA bridges M&S technology to the people who need and use the information gained through simulation. To accomplish this a LVC-IA provides the following:
- * Integration through simulation equipment, interoperability tools and support personnel. See also Enterprise integration and Enterprise architecture. Integration creates network-centric linkages to collect, retrieve and exchange data among live instrumentation, virtual simulators and constructive simulations as well as between the joint military and specific service command systems. Integration also bridges together data management, exercise management, exercise collaboration and updating training support systems.
- * Interoperability through common protocols, specifications, standards and interfaces to standardize LVC components and tools for mission rehearsals and training, testing, acquisition, analysis, experimentation, and logistics planning.
- * Composability through common and reusable components and tools such as enterprise after action review, adapters, correlated terrain databases, Multilevel security for multinational players and hardware/software requirements.
- Enterprise: a project or undertaking that is especially difficult, complicated, or risky
- * A: a unit of economic organization or activity; especially: a business organization
- * B: a systematic purposeful activity
- Environment: The aggregate of surrounding things, conditions or influences; surroundings
- Construct: To make or form by combining or arranging components
- Component: One of the parts of something
Central to a functionally accurate understanding of the paragraph above is a working knowledge of the Environment definitions, provided below for clarity:
- Live Environment *: Warfighters operating their respective disciplines’ operational system in a real-world application
- Virtual Environment *: Warfighters operating fielded simulators or trainers
- Constructive Environment *: Computer Generated Forces used to augment and force multiply Live and/or Virtual scenario development
However, when referring to specific activities or programs designed to integrate the environments across the enterprise, the use and application of terms differ widely across the DoD. Therefore, the words that describe specifically how future training or operational testing will be accomplished require standardization as well. This is best described by backing away from technical terminology and thinking about how human beings actually prepare for their specific combat responsibilities. In practice, human beings prepare for their roles in one of three Constructs: Live, in a Simulator of some kind, or in other Ancillary ways. Actions within each of the Constructs are further broken down into Components that specify differing ways to get the job done or achieve training objectives. The three Constructs are described below:
Live Construct
Live is one of three constructs representing humans operating their respective disciplines’ operational system. Operational system examples could consist of a tank, a naval vessel, an aircraft or eventually even a deployed surgical hospital. Three components of the Live Construct follow- Live vs. Live: Traditional Live vs. Live training is a component of the Live Construct and occurs when Live operational systems interact with one another to augment scenario complexity
- LC: Live, Constructive is a component of the Live Construct whereby CGFs are injected into Live operational systems in a bi-directional, integrated, secure, dynamically adaptable network to augment scenario complexity
- LVC: Live, Virtual and Constructive is a component of the Live Construct whereby Virtual entities and CGFs are injected into Live operational systems in an integrated, secure, dynamically adaptable network to augment scenario complexity
Simulator Construct
- A locally networked set of identical simulators typical of the environment
- A networked set of disparate simulators
- A locally closed-loop networked enclave of multiple simulator devices in support of High-End Testing, Tactics, and Advanced Training
Ancillary Construct
- Computer-based instruction
- Self-study
- Platform instructed academics
Using the figure above as a guide, it is clear LVC activity is the use of the Virtual and Constructive environments to enhance scenario complexity for the Live environment – and nothing more. An LVC system must have a bi-directional, adaptable, ad-hoc and secure communication system between the Live environment and the VC environment. Most importantly, LVC used as a verb is an integrated interaction of the three environments with the Live environment always present. For example, a Simulator Construct VC event should be called something other than LVC. In the absence of the Live environment LVC and LC do not exist, making the use of the LVC term wholly inappropriate as a descriptor.
As the LVC Enterprise pertains to a training program, LVC lines of effort are rightly defined as “a collaboration of OSD, HAF, MAJCOM, Joint and Coalition efforts toward a technologically sound and fiscally responsible path for training to enable combat readiness.” The “lines of effort,” in this case, would not include Simulator Construct programs and development but would be limited to the Construct that includes the LVC Enterprise. The other common term, “Doing LVC” would then imply “readiness training conducted utilizing an integration of Virtual and Constructive assets for augmenting Live operational system scenarios and mission objective outcomes.” Likewise, LVC-Operational Training or “LVC-OT” are the tools and effort required to integrate Live, Virtual and Constructive mission systems, when needed, to tailor robust and cost-efficient methods of Operational Training and/or Test.