List of common 3D test models


This is a list of models and meshes commonly used in 3D computer graphics for testing and demonstrating rendering algorithms and visual effects. Their use is important for comparing results, similar to the way standard test images are used in image processing.

Modeled

Designed using CAD software; sorted by year of modeling.
Name and viewerRenderYear of creationPerson/organisation that did the modelingDescription of source objectModel sizeLicenseComments
Utah teapot[file:Utah_teapot_simple_2.png|none|160x160px]1975Martin Newell at University of UtahMelitta teapot28 Bézier patches Also called the "Newell teapot". One of the first models not to be measured.
Cornell box1984Cindy M. Goral, Kenneth E. Torrance, Donald P. Greenberg, Bennett Battaile at Cornell UniversityA 2 foot square box, open on one side, two opposing interior sides each painted a contrasting color, with the rest of the box painted light gray5 quads
1 light source
Use as a 3D test model commonly relies on familiarity with the expected results rather than rerunning the experiment against a real-life setup.
Suzanne2002Willem-Paul van Overbruggen for BlenderChimpanzee head, based on an orangutan from the movie Jay and Silent Bob Strike Back500 facesGNU GPL 2+ Mascot for Blender
Crytek Sponza2010Frank Meinl at CrytekThe colonnaded atrium of the Sponza Palace in Dubrovnik184,330 vertices
262,267 triangles
Used for demonstrating global illumination techniques. The Crytek version is based on a model created by Marko Dabrović in early 2001 while he was at RNA studio, and donated to a radiosity competition held by CGTechniques.com in early 2002.
Spot2012Keenan Crane at CaltechCartoon cow2,930 vertices
5,856 triangles
CC0Catmull-Clark control mesh, quadrangulation, triangulation, vector texture, and bitmap texture. All meshes are manifold, genus-0 embeddings.
3DBenchy2015Creative ToolsCartoon toy boat112,569 vertices
225,154 triangles
CC0Specifically designed for testing the accuracy and capabilities of 3D printers

Scanned

Includes photogrammetric methods; sorted by year of scanning.
Name and viewerRenderYear of creationPerson/organisation responsible for the scanDescription of source objectModel sizeLicenseComments
Stanford bunny[file:Mesh bunny.png|none|160x160px]1993-94Greg Turk, Marc Levoy at Stanford UniversityCeramic rabbit69,451 trianglesFigurine of unknown authorship and licensing status, scan itself released under a two-clause BSD license.A test of range scanning physical objects. Originally.ply file.
Stanford dragon1996Stanford UniversityChinese dragon1,132,830 triangles
Stanford Armadillo1996Venkat Krishnamurthy and Marc Levoy at Stanford UniversityArmadillo action figure345,944 trianglesFree for scholarly writings and research, attribution required, no commercial use without prior permission
Wooden Elk Toy2000Hans-Peter Seidel at Max-Planck-Institut für InformatikOften used as an example of a non-trivial object with high genus.
Phlegmatic Dragon2007Academy of Sciences of the Czech Republic, Czech Technical University in PragueEurographics 2007 conference667,214 faces
480,076 faces
Sticker on the bottom says Smoothed and nonsmoothed
David2009Stanford UniversityMichelangelo's 5-meter statue David~1 billion polygonsOnly available to established scholars and for non-commercial use only.range data
Fertility2009AIM@SHAPE Repository Small stone statue with two joined figures.241,607 vertices
483,226 triangles
Laser scan.
Nefertiti[file:bust of Nefertiti at the Neues Museum, Berlin.stl|frameless|200x200px]2015Nora Al-Badri and Jan Nikolai NellesA stoneworked bust of the Egyptian queen Nefertiti created in 1345 BC by Thutmose~2 million trianglesCC By SA 4.0 scanned by Nora Al-Badri and Jan Nikolai Nelles, and subsequently separately by Scan the World with permission of the Neues Museum.