Characters of the Art of Fighting series


The following is a list of video game characters featured in the Art of Fighting fighting game series developed by SNK. The Art of Fighting series serves as a prequel to the Fatal Fury series, with the three games taking place between 1978 and 1980, over a decade before the events of Fatal Fury: King of Fighters. The initial two games are set in South Town, the same setting as the Fatal Fury series, as martial artists Ryo Sakazaki and Robert Garcia face several foes after Ryo's sister Yuri went missing. The second Art of Fighting 2 is a direct sequel starring far more playable characters with the leads alongside Yuri and Ryo's father [|Takuma] participating in the King of Fighters tournament in order to have revenge against the host Geese Howard for orchestrating Yuri's kidnapping. The third Art of Fighting game takes place in the fictional Mexican town of Glasshill Valley as several fighters travel around the area for their own purposes with Ryo and Yuri searching for the missing Robert.
Many characters from both Art of Fighting and Fatal Fury appear in The King of Fighters series, which is set in its own universe that ignores the continuity established in the Art of Fighting and Fatal Fury games so that the characters from both series could battle without having to age any of them. Ryo Sakazaki and his allies are also featured as guest characters in other games such as Buriki One, Neo Geo Battle Coliseum and Capcom vs. SNK. In certain games, Ryo has aged and became his father's successor under the new alias Mr. Karate.

Creation

Shortly after the release of the fighting game Street Fighters release, a headhunter approached director Takashi Nishiyama and convinced him to leave Capcom and join nearby studio SNK. Nishiyama took planner Hiroshi Matsumoto and the majority of his team with him and abandoned the Street Fighter IP. In SNK, Matsumoto directed the fighting game Art of Fighting starring the leads Ryo Sakazaki and Robert Garcia. The cast were created by Matsumoto as an homage to the Capcom fighting games' characters. Artist Youichiro Soeda said that Ryo Sakazaki and Robert Garcia's debut was unique to other games based on the company because the story did not focus on fighting tournaments but instead on the duo's quest to save Yuri Sakazaki. From the marketing side, SNK wanted to show the characters as big sized as possible on screen, leading to the zoom ins when they get close. In the early development prototype, this was so extreme that characters were only visible from their knees to upper body as they got closer on the screen. However, this changed and development scaled this down to be more manageable. Nevertheless, they still accomplished their goal of having some of the biggest and most detailed sprites among the fighting games of that generation.
While Ryo was modeled after American actor Patrick Swayze, Robert's inspiration comes from different personalities such as Steven Seagal, Andy Garcia and Don Johnson. Since the game primarily had mainly men, the staff had problems deciding on a female fighter. This eventually resulted in the creation of King created to be strong as modeled after was the actress Grace Jones famous for the James Bond franchise. However, the final design was more andrdogynous almost llike a man. Meanwhile, the other female character, Yuri, was given a more fragile portrayal despite having the same voice as King. The staff used voices for the characters. In charge of the art was Shinkiro who has said he had no problems with designing Ryo because he himself had not been rich. Designing Robert Garcia, who was rich, caused him "trouble".
SNK developer Yasuyuki Oda reflected that both Art of Fighting and the other IP Fatal Fury seemed to appeal to fans of male-oriented series like Fist of the North Star and Dragon Ball. The first game was famous for exploring Southtown, the setting of Fatal Fury. The inclusion of portraying several macho fighters led to dilemma of including more female character with Mai Shiranui standing out as SNK's first female fighter. With Mai's high popularity in Fatal Fury, SNK decided to include Yuri in Art of Fighting 2 as a playable character which received similar response. In Art of Fighting, there are so many villains, but everyone acts polite. They don't lay hands on anyone until it's a fair fight, and they don't sneak up on the player from behind. Yuri's popularity led to the creation of unique characters related to her but none of them made it to the actual game until her ending sequence. For the new characters, SNK were unable to connect them to the story, so that meant they had more freedom in designing them. The idea was making clashy and cool designs like Kisaragai, and Temjin. Ryuhaku Todoh was also an early candidate for inclusion in Art of Fighting, but for some reason was later dropped. Yuri's popularity led to the creation of unique characters related to her but none of them made it to the actual game until her ending sequence. Geese Howard's popularity in Fatal Fury and his younger look from the first original video animation influenced his appearance in Art of Fighting 2 as a hidden boss.
Art of Fighting 3 the first game in the series to use motion capture for its animation inspired by Virtua Fighter. Ryo was modified to feel more realistic to play. In retrospect, they felt that the only way to know Ryo's story was playing Art of Fighting as SNK kept developing KOF among other products where Ryo was playable but was not explored. In regards to the third Art of Figthting, the game was noted to be called "Gaiden" as a result of the story focusing now on Robert rather than Ryo. Ryo's rivalry with Kasumi Todoh in Art of Fighting 3 was created as a parallel to Art of Fighting where as both fighters are looking for their relatives.

Characters

Introduced in ''Art of Fighting''

In the original Art of Fighting, only Ryo and Robert are playable in the single-player mode; all others can only be used in the game's Vs. mode.

[Ryo Sakazaki]

Ryo Sakazaki is a skilled martial artist who practices his family's fighting style, Kyokugenryu Karate, acting as the top disciple alongside his sister Yuri, his father and sensei Takuma, and his best friend Robert Garcia. In the original game, Ryo searches South Town for Yuri after she is abducted by Mr. Big. In the sequel, following Yuri's rescue, Ryo and his family join the first ever King of Fighters tournament held by Geese Howard, the true mastermind behind Yuri's kidnapping. In Art of Fighting 3, when Robert disappears looking for Freia Lawrence, Ryo travels to Glasshill Valley to find him. Many years later, Ryo becomes master of the Kyokugenryu School, inheriting the title of "Mr. Karate" from his father as of Buriki One. He also takes on his own student, Marco Rodrigues, who features as a playable character in Garou: Mark of the Wolves and Fatal Fury: City of the Wolves. Ryo was created as an homage to the characters from Capcom's Street Fighter series, which members of the development team previously worked on. This would in turn later lead to the creation of the Street Fighter character Dan Hibiki as a satire of Ryo and Robert.

Robert Garcia

Robert Garcia is Ryo's best friend and fellow Kyokugenryu student. He is the wayward son of a billionaire family from Italy, sent to train with Takuma as a favor to Robert's father. Robert is introduced in the first Art of Fighting, when he helps Ryo rescue Yuri from the criminal Mr. Big. As such, both Ryo Sakazaki and Robert go to South Town to interrogate fighters until finding Mr. Big. The second Art of Fighting game features Robert joining the Sakazakis in entering the first King of Fighters tournament. In Art of Fighting 3, Robert visits Central America to help his childhood friend Freia Lawrence, who is being pursued by Wyler. Robert also appears in The King of Fighters as part of the Art of Fighting Team while an older persona appears playable in Neo Geo Battle Coliseum which acts as hidden character in The King of Fighters XI.

Ryuhaku Todoh

Ryuhaku Todoh is the first opponent in the arcade mode of Art of Fighting. He is the creator and main teacher of the Todoh fighting style, which derives from Jujutsu, Kendo and Kobujutsu. Todoh has a long-standing rivalry with disciples of the Kyokugenryu school of karate and considers them a threat to his dojo in terms of profits; and also there is a long-standing personal animosity dating back to a rivalry with the Kyokugenryu karate master Takuma Sakazaki which began when both men were very young. Todoh is the only character from Art of Fighting to not return in Art of Fighting 2. He is playable in Capcom vs. SNK 2 and makes a cameo in SVC Chaos.

Jack Turner

Jack Turner is a leader of the South Town gang known as the Neo Black Cats, and a developer of his own fighting style. During Art of Fighting, he work as Mr. Big's highest-ranking subordinates, with a job to devastate anyone who crosses his path. Until in Fatal Fury: City of the Wolves, Jack no longer works for Big and begins to hold a grudge towards him.

Lee Pai Long

Lee Pai Long is a master of Chinese martial arts from Taiwan and an expert of his country's medicine. His adoptive father and mentor, Lee Gakusuo, passed on his pharmaceutic knowledge and martial arts to him before instructing Lee to finish his studies in South Town. Once he arrived there, Lee became fascinated with the local style of Kenpo and neglected his roots to be a street fighter. He works as the director of the South Town prison, but also has a small herbal shop which he runs part-time. A former adversary and long-time friend of Ryo Sakazaki's father Takuma, he enters the tournament to test Ryo's skills. And like his friend, he dons a mask; in this case, a Monkey Mask.