High-Level Data Link Control


High-Level Data Link Control is a communication protocol used for transmitting data between devices in telecommunication and networking. Developed by the International Organization for Standardization, it is defined in the standard ISO/IEC 13239:2002.
HDLC ensures reliable data transfer, allowing one device to understand data sent by another. It can operate with or without a continuous connection between devices, making it versatile for various network configurations.
Originally, HDLC was used in multi-device networks, where one device acted as the master and others as slaves, through modes like Normal Response Mode and Asynchronous Response Mode. These modes are now rarely used. Currently, HDLC is primarily employed in point-to-point connections, such as between routers or network interfaces, using a mode called Asynchronous Balanced Mode.

History

HDLC is based on IBM's SDLC protocol, which is the layer 2 protocol for IBM's Systems Network Architecture. It was extended and standardized by the ITU as LAP, while ANSI named their essentially identical version ADCCP.
The HDLC specification does not specify the full semantics of the frame fields. This allows other fully compliant standards to be derived from it, and derivatives have since appeared in innumerable standards. It was adopted into the X.25 protocol stack as LAPB, into the V.42 protocol as LAPM, into the Frame Relay protocol stack as LAPF and into the ISDN protocol stack as LAPD.
The original ISO standards for HDLC are the following:
  • ISO 3309-1979 – Frame Structure
  • ISO 4335-1979 – Elements of Procedure
  • ISO 6159-1980 – Unbalanced Classes of Procedure
  • ISO 6256-1981 – Balanced Classes of Procedure
ISO/IEC 13239:2002, the current standard, replaced all of these specifications.
HDLC was the inspiration for the IEEE 802.2 LLC protocol, and it is the basis for the framing mechanism used with the PPP on synchronous lines, as used by many servers to connect to a WAN, most commonly the Internet.
A similar version is used as the control channel for E-carrier and SONET multichannel telephone lines. Cisco HDLC uses low-level HDLC framing techniques but adds a protocol field to the standard HDLC header.

Framing

HDLC frames can be transmitted over synchronous or asynchronous serial communication links. Those links have no mechanism to mark the beginning or end of a frame, so the beginning and end of each frame has to be identified. This is done by using a unique sequence of bits as a frame delimiter, or flag, and encoding the data to ensure that the flag sequence is never seen inside a frame. Each frame begins and ends with a frame delimiter. A frame delimiter at the end of a frame may also mark the start of the next frame.
On both synchronous and asynchronous links, the flag sequence is binary "01111110", or hexadecimal 0x7E, but the details are quite different.

Synchronous framing

Because a flag sequence consists of six consecutive 1-bits, other data is coded to ensure that it never contains more than five 1-bits in a row. This is done by bit stuffing: any time that five consecutive 1-bits appear in the transmitted data, the data is paused and a 0-bit is transmitted.
The receiving device knows that this is being done, and after seeing five 1-bits in a row, a following 0-bit is stripped out of the received data. If instead the sixth bit is 1, this is either a flag, or an error. In the latter case, the frame receive procedure is aborted, to be restarted when a flag is next seen.
This bit-stuffing serves a second purpose, that of ensuring a sufficient number of signal transitions. On synchronous links, the data is NRZI encoded, so that a 0-bit is transmitted as a change in the signal on the line, and a 1-bit is sent as no change. Thus, each 0 bit provides an opportunity for a receiving modem to synchronize its clock via a phase-locked loop. If there are too many 1-bits in a row, the receiver can lose count. Bit-stuffing provides a minimum of one transition per six bit times during transmission of data, and one transition per seven bit times during transmission of a flag.
When no frames are being transmitted on a simplex or full-duplex synchronous link, a frame delimiter is continuously transmitted on the link. This generates one of two continuous waveforms, depending on the initial state:
The HDLC specification allows the 0-bit at the end of a frame delimiter to be shared with the start of the next frame delimiter, i.e. "011111101111110". Some hardware does not support this.
For half-duplex or multi-drop communication, where several transmitters share a line, a receiver on the line will see continuous idling 1-bits in the inter-frame period when no transmitter is active.
HDLC transmits bytes of data with the least significant bit first.

Asynchronous framing

When using asynchronous serial communication such as standard RS-232 serial ports, synchronous-style bit stuffing is inappropriate for several reasons:
  • Bit stuffing is not needed to ensure an adequate number of transitions, as start and stop bits provide that,
  • Because the data is NRZ encoded for transmission, rather than NRZI encoded, the encoded waveform is different,
  • RS-232 sends bits in groups of 8, making adding single bits very awkward, and
  • For the same reason, it is only necessary to specially code flag bytes; it is not necessary to worry about the bit pattern straddling multiple bytes.
Instead asynchronous framing uses "control-octet transparency", also called "byte stuffing" or "octet stuffing". The frame boundary octet is 01111110,. A "control escape octet", has the value 0x7D. If either of these two octets appears in the transmitted data, an escape octet is sent, followed by the original data octet with bit 5 inverted. For example, the byte 0x7E would be transmitted as 0x7D 0x5E. Other reserved octet values can be escaped in the same way if necessary.
The "abort sequence" 0x7D 0x7E ends a packet with an incomplete byte-stuff sequence, forcing the receiver to detect an error. This can be used to abort packet transmission with no chance the partial packet will be interpreted as valid by the receiver.

Structure

The contents of an HDLC frame are shown in the following table:
FlagAddressControlInformationFCSFlag
8 bits8 or more bits8 or 16 bitsVariable length, 8×n bits16 or 32 bits8 bits

Note that the end flag of one frame may be the beginning flag of the next frame.
Data is usually sent in multiples of 8 bits, but only some variants require this; others theoretically permit data alignments on other than 8-bit boundaries.
The frame check sequence is a 16-bit CRC-CCITT or a 32-bit CRC-32 computed over the Address, Control, and Information fields. It provides a means by which the receiver can detect errors that may have been induced during the transmission of the frame, such as lost bits, flipped bits, and extraneous bits. However, given that the algorithms used to calculate the FCS are such that the probability of certain types of transmission errors going undetected increases with the length of the data being checked for errors, the FCS can implicitly limit the practical size of the frame.
If the receiver's calculation of the FCS does not match that of the sender's, indicating that the frame contains errors, the receiver can either send a negative acknowledge packet to the sender, or send nothing. After either receiving a negative acknowledge packet or timing out waiting for a positive acknowledge packet, the sender can retransmit the failed frame.
The FCS was implemented because many early communication links had a relatively high bit error rate, and the FCS could readily be computed by simple, fast circuitry or software. More effective forward error correction schemes are now widely used by other protocols.

Types of stations (computers) and data transfer modes

was originally designed to connect one computer with multiple peripherals via a multidrop bus. The original "normal response mode" is a primary-secondary mode where the computer gives each peripheral permission to speak in turn. Because all communication is either to or from the primary terminal, frames include only one address, that of the secondary terminal; the primary terminal is not assigned an address. There is a distinction between commands sent by the primary to a secondary, and responses sent by a secondary to the primary, but this is not reflected in the encoding; commands and responses are indistinguishable except for the difference in the direction in which they are transmitted.
Normal response mode allows the secondary-to-primary link to be shared without contention, because it has the primary give the secondaries permission to transmit one at a time. It also allows operation over half-duplex communication links, as long as the primary is aware that it may not transmit when it has permitted a secondary to do so.
Asynchronous response mode is an HDLC addition for use over full-duplex links. While retaining the primary/secondary distinction, it allows the secondary to transmit at any time. Thus, there must be some other mechanism to ensure that multiple secondaries do not try to transmit at the same time.
Asynchronous balanced mode adds the concept of a combined terminal which can act as both a primary and a secondary. Unfortunately, this mode of operation has some implementation subtleties. While the most common frames sent do not care whether they are in a command or response frame, some essential ones do, and the address field of a received frame must be examined to determine whether it contains a command or a response.
This means that the address field is not optional, even on point-to-point links where it is not needed to disambiguate the peer being talked to. Some HDLC variants extend the address field to include both source and destination addresses, or an explicit command/response bit.