Earth Orbit Stations
E.O.S.: Earth Orbit Stations is a space station construction and management simulation [video game] developed by Karl Buiter for Electronic Arts. It was released for the Commodore 64 and Apple II in 1987.
Gameplay
The game focuses on both the material and economic challenges of building a permanent, fully functioning space station in geocentric orbit.The player chooses to play one of the various scenarios, each with differing objectives to fulfill, all of which start in the spring of a fictional 1996. These scenarios consist of mundane tasks such as setting up a simple space station, to developing and supplying a specified amount of high-grade, zero G pharmaceuticals, and to being the first to contact alien life. The game is also a cutthroat strategy game in multiplayer, as players compete over finite resources to achieve the scenario goal first.