Penn & Teller's Smoke and Mirrors
Penn & Teller's Smoke and Mirrors is a canceled minigame compilation developed by Absolute Entertainment and starring the magician duo Penn & Teller. It comprises six minigames used to play practical jokes on others: Two party tricks, two multiplayer "scams" in which one player can unfairly influence or interrupt the gameplay, the beat 'em up Smoke and Mirrors, and Desert Bus, in which the player must drive a bus over an empty, straight road for eight hours to score one point. Penn & Teller designed the game alongside Barry Marx, while Eddie Gorodetsky provided the concept for Desert Bus. The compilation was announced in 1994 for a release at the end of the year, which was later rescheduled for April Fools' Day 1995. Although the Sega CD version was finished on time and review copies were soon sent out, the financially stricken Absolute Entertainment could not afford to ship the game.
Contemporary reviews were mixed and highlighted Desert Bus as the best feature in the compilation. Absolute Entertainment ceased operations in late 1995, such that Penn & Teller's Smoke and Mirrors, including planned PC and 3DO versions, was canceled. Review copies were rediscovered several years later, and the archivist Frank Cifaldi shared one online in September 2005. Desert Bus then became the subject of Desert Bus for Hope, a charity livestream held in 2007 and subsequently turned into an annual event, which raised the game's popularity. Desert Bus was unofficially remade several times, including through paid Android and iOS versions that benefited charity in 2011 and a free virtual reality version from Gearbox Software in 2019.
Gameplay
Penn & Teller's Smoke and Mirrors is a compilation of six unrelated minigames. Each game is prefaced with a full-motion video introduction starring the magicians Penn Jillette and Teller, who form the duo Penn & Teller. The game distinguishes between the owner of the game, who is aware of its functionality, and an unsuspecting person. Using the hidden "owner menu", the owner can set up certain minigames to play practical jokes on the sucker.Tricks: ''What's Your Sign?'' and ''Mofo the Psychic Gorilla''
For What's Your Sign?, the owner inputs the sucker's birthday into the owner menu beforehand. When the sucker is playing, Penn & Teller ask them a series of questions and pretend to use their Personometer to guess the sucker's astrological sign and birthday. For Mofo the Psychic Gorilla, the sucker draws a standard playing card, which the owner underhandedly inputs into the game. Mofo then asks the sucker several questions, also encouraging them to lie, and pretends to guess the card.''Desert Bus''
In Desert Bus, the player drives a bus along a straight road between Tucson, Arizona, and Las Vegas. There are no other vehicles, and the scenery consists only of dead trees and bushes. The player can open the doors at occasional bus stops, although no passengers will get on. At a top speed of and a route length of, one ride takes eight hours in real-time. The bus automatically veers to the right, requiring the player to regularly counteract, and the game cannot be paused. Completing a drive between the two cities grants the player one point and the option to turn around and travel the route in the other direction. When the player drives the bus off the road, it gets stuck in the sand, overheats, and must be towed back to the previous stop in real-time. In a planned competition, the highest-scoring player would have joined Penn & Teller on a real trip from Tucson to Las Vegas in a party bus and a subsequent visit to the Rio hotel and casino.Scams: ''Buzz Bombers'' and ''Sun Scorcher''
Buzz Bombers is a shoot 'em up in the style of Space Invaders. The two players control Barry and Marshall and must shoot approaching animals to gain points, while hitting larvae incurs a score penalty. During gameplay, the owner can choose to covertly give either player a disadvantage, resulting in increased appearances of larvae and enemy projectiles on their side of the screen. Sun Scorcher, a space-themed shoot 'em up, claims to feature Thermo-Graphics that could pose a danger to the players. The game repeatedly features an enemy mothership that emits Thermo-Graphics when defeated. When the owner activates the scam, the third defeat of the mothership causes the game to play the sound of electric arcing and show static. The owner should then act out being electrocuted by the game or pretend that the other player broke the television.''Smoke and Mirrors''
Smoke and Mirrors is a beat 'em up in the style of Double Dragon. The player controls Penn & Teller on their quest to take down the magician duo of Stinkbomb & Rot, who have convinced the population that magic is real. In place of punches, Penn & Teller shoot playing cards to defeat enemies. Debbie Harry and Lou Reed are also featured, with Reed appearing in the "Impossible" mode to immediately defeat the player characters.Development
Penn & Teller's Smoke and Mirrors was developed by Absolute Entertainment, which also planned to publish it. Before the game's production, the company had been in a bad financial state, and one of its games, Goofy's Hysterical History Tour, had built up a large unsold inventory that would have cost Absolute Entertainment millions of dollars to withdraw from customs. Around this time, the producer Barry Marx, who knew Jillette, conceived a game revolving around Penn & Teller. While they had previously received several video game pitches, Absolute Entertainment was the first to offer them direct involvement with the production. The duo designed the game with Marx and worked on it for seven weeks—with six-to-eight-hour sessions on three or four days per week—during mid-1993. They spent the majority of their time on the Smoke and Mirrors minigame. The television producer Eddie Gorodetsky came up with the idea for Desert Bus as an overly realistic and non-violent game, a response to Janet Reno, the United States Attorney General and an opponent of violence in video games. Some time later, Penn & Teller recorded their full-motion video sequences in a temporary blue screen studio at Absolute Entertainment's New Jersey headquarters. According to Mark Morris, one of the programmers, "Desert Bus took like, five minutes to program". The characters for the Smoke and Mirrors minigame were rotoscoped. Glen Schofield was the art director and Morris credited him with managing the interdisciplinary dynamic between the teams. Absolute Entertainment chose to develop for the Sega CD because it was the only platform the developers were familiar with.Penn & Teller announced the game for the Sega CD at the 1994 Consumer Electronics Show. Absolute Entertainment sought to release it during the 1994 Christmas season. Following a series of delays, the game was rescheduled for April 1, 1995. At the CES in early 1995, the company announced a PC version of the game, which would have been its first release for the platform. At the show, Marx and Absolute Entertainment's president, Garry Kitchen, appeared on the stage alongside Penn & Teller. Morris was a vocal supporter of the company's adoption of Windows 95 and believed the PC user base to better represent the target audience for a Penn & Teller product. Absolute Entertainment additionally revealed a 3DO version at E3 1995 in May. Although the Sega CD version was finished in time for its intended release, Absolute Entertainment could not afford to release it, and the development of the PC and 3DO versions stalled. The delivery date for the former was changed to April 15, which also was not met. Press copies of the Sega CD version were sent to reviewers around May 1995. The game was later scheduled for July 1995 on the Sega CD, for October 1995 on PCs, and for early 1996 on the 3DO. As Absolute Entertainment ceased operations and laid off most employees in late 1995, all versions of Penn & Teller's Smoke and Mirrors were put on indefinite hold. According to Teller, "the format was dead" by this time, and the duo was unable to find a party interested in acquiring the game.