Chess Wars
Chess Wars: A Medieval Fantasy) is a computer chess game released for MS-DOS in 1996 by WizardWorks It shows full-motion video sequences when pieces are captured. Chess Wars was developed by Art Data Interactive, with additional work by Digital Arena Software, and was the final game from Art Data Interactive; the cost of producing the full-motion video was a factor in the company's closure.
Chess Wars was announced in 1995, originally intended for release on 3DO in November 1995, but the 3DO version never shipped.
Gameplay
Chess Wars is a 3D computer chess game that animates the movement of the pieces in a manner similar to Battle Chess. The game displays full-motion video sequences when a piece is taken. Pieces on the board correspond to 'character pieces' representing actors for each piece on the chess board. The full-motion video sequences follow a loose story of two opposing kingdoms meeting on the battlefield.The chess engine of Chess Wars contains strength settings, an enhanced move history, and a 'guess move' mode. It has a reported chess rating score of 2100 for 'Master' difficulty and 1000 for 'Beginner' difficulty on a standard computer. The game includes data from 60,000 masters' games and 4,000 opening variations as a reference for players.
Development
sequences were written and directed by screenwriter Paul W. Cooper in his first and only directorial role. Filming was supported with a cast of eighteen, plus six stuntmen, three camera units and over a hundred extras. Overall, the game features 60 minutes of full-motion video footage.Art Data Interactive reportedly commissioned the footage before development of the software, which led to considerable delays. Alex Wells of Digital Arena Software was contracted to complete the programming.