Bayesian inference in motor learning
Bayesian inference is a statistical tool that can be applied to motor learning, specifically to adaptation. Adaptation is a short-term learning process involving gradual improvement in performance in response to a change in sensory information. Bayesian inference is used to describe the way the nervous system combines this sensory information with prior knowledge to estimate the position or other characteristics of something in the environment. Bayesian inference can also be used to show how information from multiple senses can be combined for the same purpose. In either case, Bayesian inference dictates that the estimate is most influenced by whichever information is most certain.
Example: integrating prior knowledge with sensory information in tennis
A person uses Bayesian inference to create an estimate that is a weighted combination of his current sensory information and his previous knowledge, or prior. This can be illustrated by decisions made in a tennis match. If someone plays against a familiar opponent who likes to serve such that the ball strikes on the sideline, one's prior would lead one to place the racket above the sideline to return the serve. However, when one sees the ball moving, it may appear that it will land closer to the middle of the court. Rather than completely following this sensory information or completely following the prior, one would move the racket to a location between the sideline and the point where her eyes indicate the ball will land.Another key part of Bayesian inference is that the estimate will be closer to the physical state suggested by sensory information if the senses are more accurate and will be closer to the state of the prior if the sensory information is more uncertain than the prior. Extending this to the tennis example, a player facing an opponent for the first time would have little certainty in his/her previous knowledge of the opponent and would therefore have an estimate weighted more heavily on visual information concerning ball position. Alternatively, if one were familiar with one's opponent but were playing in foggy or dark conditions that would hamper sight, sensory information would be less certain and one's estimate would rely more heavily on previous knowledge.
Statistical overview
Bayes' theorem statesIn the language of Bayesian statistics,, or probability of A given B, is called the posterior, while and are the likelihood and the prior probabilities, respectively. is a constant scaling factor which allows the posterior to be between zero and one. Translating this into the language of motor learning, the prior represents previous knowledge about the physical state of the thing being observed, the likelihood is sensory information used to update the prior, and the posterior is the nervous system's estimate of the physical state. Therefore, for adaptation, Bayes' theorem can be expressed as
estimate = /'scaling factor'
The 3 terms in the equation above are all probability distributions. To find the estimate in non-probabilistic terms, a weighted sum can be used.
where is the estimate, is sensory information, is previous knowledge, and the weighting factors and are the variances of and, respectively. Variance is a measure of uncertainty in a variable, so the above equation indicates that higher uncertainty in sensory information causes previous knowledge to have more influence on the estimate and vice versa.
More rigorous mathematical Bayesian descriptions are available here and here.
Reaching
Many motor tasks exhibit adaptation to new sensory information. Bayesian inference has been most commonly studied in reaching.Integrating a prior with current sensory information
Adaptation studies often involve a person reaching for a target without seeing either the target or his/her hand. Instead, the hand is represented by a cursor on a computer screen, which they must move over the target on the screen. In some cases, the cursor is shifted a small distance away from the actual hand position to test how the person responds to changes in visual feedback. A person learns to counteract this shifts by moving his/her hand an equal and opposite distance from the shift and still moves the cursor to the target, meaning he has developed a prior for this specific shift. When the cursor is then shifted a new, different distance from the same person's reaching hand, the person reaction is consistent with Bayesian inference; the hand moves a distance that is between the old shift and the new shift.If, for the new shift, the cursor is a large cloud of dots instead of one dot, the person's sensory information is less clear and will have less influence on how he reacts than the prior will. This supports the Bayesian idea that sensory information with more certainty will have greater influence on a person's adaptation to shifted sensory feedback.
This form of adaptation holds true only when the shift is small compared to the distance the person has to reach to hit the target. A person reaching for a target 15 cm away would adapt to a 2 cm shift of the cursor in a Bayesian way. However, if the target were only 5 cm away, a 2 cm shift cursor position would be recognized and the person would realize the visual information does not accurately show hand position. Instead, the person would rely on proprioception and prior knowledge to move the hand to the target.
Humans also adapt to changing forces when reaching. When a force field a person reaches through changes slightly, he modifies his force to maintain reaching in a straight line based partly on a prior force which had been applied earlier. He relies more on the prior if the prior shift is less variable.