Castle of Magic (board game)
Castle of Magic is a board game that was published by RiddleMaster Games in 1991.
Description
In the world of the Castle of Magic, a monster has invaded Castle Bondi and killed the rulers of three adjoining countries. The players take on the roles of wizards who have come to the castle to try to recover the slain rulers' lost items of power: a bell, a book, and a candle.The game comes with the following components:
- 8-page rulebook
- 24-page book of player tracking sheets
- 20" x 20" board
- 64 playing cards
- 16 wizard cards
- other cardstock and plastic playing pieces
- two 6-sided dice
Gameplay
The board
The board has three tracks that players can move around: one represents the outside wall of the castle, one circles the wizard's tower, and one represents the wizard's tower. There are spaces for:- a 6-step progression track inside the Wizard's Tower for the ritual spell that will end the game
- places for the counters representing the three Items of Power
- Places for the three countries, indicating which Item of Power controls which country
- three double-ended tracks — one for each ritual element — that lead to one of two conditions for each element.
- places for eight ritual result markers
Object of game
Players move their pawns around the board, gaining spell points that will enable them to:- learn which Item of Power controls which of the three countries
- control the Item of their choice
- learn which ritual result will be the most advantageous to them
- control the three ritual elements
Play continues until the Ritual Spell occurs, which can happen in one of two ways:
- The counter on the countdown track inside the Wizard's Tower reaches the end
- Markers on the three double-ended Ritual Element tracks all reach either one end of the track or the other
Victory conditions
Players gain or lose victory points depending on a number of factors:- If a player controls the Monster, if the Monster has been banished or if a player has been eaten by the Monster
- Who controls which of the three countries, and therefore who controls which of the three Items of Power
However, if the result of the Ritual Spell is that the Monster eats everyone and rampages across the countryside, then everyone loses.